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JOBS - Java Ogame Battle Simulator - a (offline) battle simulator for the web-based strategy game ogame; features: fast (that is: about 2x faster than speedsim), written in java 1.4 (that is: quite platform independent), swing GUI (an ugly one though)
This project features an online multiplayer, turn-based game, influenced by Worms and Scorched Earth. We are starting this as a project for Software Engineering class, in Computer Science, at Universidad Complutense, in Madrid.
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
DOEDELS is a (multi- and) singleplayer adventure enigine written in java(j2se1.5 +). The project contains the games-engine and some editors to create your own 2d adventures. The Adventure will allow to mix the gameplay with some details of RPG- and strat
Round based, noninteractive, ai-scriptable strategic game. Players can make ai-scripts for vehicles (tank, jeep...), and the system play the game with scripts. AI-script can write in JavaScript. The game has a pure functional graphics.
Kokuu is a Turn Based Strategy with RPG elements. It is inspired by Giant Robot Anime and games such as Ring of Red and Frontmission. Set in the near future a host of interesting characters battle for their countries and their lives in an epic storyline.
Black_hack is a BlackJack simulator. It allows for multiple customizable simulations of thousands (or millions) of hands. It allows for the customization of strategy, varying levels of output detail, and an interactive training mode.
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JChessBoard is a chess game written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. It also became a full featured PGN viewer and editor.
J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
We developed the game of Twixt for its challenging strategy, relative obscurity, and the variety of data structures necessary to implement it. This game runs on Linux Red Hat and uses OpenGL and C++. Help page is at: www.nd.edu/~roehmen/twixt.htm.
Language: C using the GNOME libraries.
Dev tools: Anjuta and Glade-2.
OS: main Linux distributions.
I wrote this game to gain knowledge of the GNOME environment.
Garfunkel is a Linux implementation of the Simon game from the 80s.
A real-time strategy game, with multiplayer support, that pits you between diplomacy and war. It is a combination of simcity and civilization, but in a much more exciting fashion.
Galaxy Raiders is an Open-Source derivative of Solar Empires, with elements of many of today's popular space-based MMORPG's. Development has ceased. Anyone interested in taking over, let me know.
Labyrinth is a complicated game for two or more players. They walk in dark Labyrinth, searching for treasures, by passing moves to server and getting replies.
Dicey is a web-based dice roller and turn logger for Axis & Allies, Axis & Allies Europe and Axis & Allies Pacific. Dicey is used primarily in support of PBeM (play-by-email).