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MicroWar is 'Space Invaders' style arcade game, in the cruel world of micro-compter industry. You're a Macintosh faced to invading Wintel hordes year after year, kill more PC. Developped with python and pygame library.
** The engine is currently going through refactoring. ** Revolutionary 2D/3Dgame engine that explores a new game design paradigm that allows users to easily create games of many genre types.
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
A simple RPG game coded in Python 3 utilizing the TKinter GUI interface. Still in development, the current version is provided only in Python code for developers only (or anyone with a local Python installation who dares).
atominsa is a Bomberman-like game, playable in story mode and multi (on screen or networked) up to 8 players. Its gameplay is as close as possible to Atomic Bomberman. An OpenGL engine provides the 3D board and many visual effects.
Revolution Mus Game es un adaptacion para PC del clasico juego de naipes español llamado Mus que cuenta con varios siglos de tradiccion y de risas. Con este proyecto además se intenta globalizar el juego para que el resto del mundo lo conozca.
Game that I used to play on ZX Spectrum computer, about 20 years ago. Requirements: Python 2.6.3 [python.org] and Pygame 1.9.1 [pygame.org]. Running the game: Windows [double-click run_game.py] or Linux [python run_game].
An open source, cross-platform game, featuring 3D challenging mazes, in which the main goal is to find the maze exit, encountering on the way there many obstacles but also rewards.
An open source game engine written in C++. This game engine will let you create games in no-time. With the toolset we're providing, creating games becomes easy and fun to do!
Futurattack aims to be a concurrent of the well known Advance War game on Game Boy Advance. This is an OpenGL 3Dgame PC project, developped for Linux. The project can be downloaded freely, but access to sources is restricted.
Latrunculi is a 3D OpenGL implementation of an ancient Roman strategy game by the same name. It is written using Common Lisp (with the cl-opengl and lispbuilder-sdl libraries), and aims to work on Windows or any POSIX system.
This project is started out of the idea to simulate simple creatures like game of live. The goal is to build up an multi processor/host environment to simulate the building of simple live in given world environments.
assimilate3d is a SDL/OpenGL mutliplatform 3Dgame engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !