With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Your monitoring isn't a stack. It's a pile. Fix that.
Errors, performance, logs, uptime. One install, one invoice, one UI.
Replace Datadog, New Relic, and Sentry without adding three more dashboards.
Kraptor is a classic shoot 'em up scroller game, where you must fight against tons of bad dudes. This is a full game with massive destruction, powerful weapons, and high speed action in varied levels.
Works for Linux, DOS, Windows, QNX, Mac Os, etc..
Midi Toys is an app that turns Interesting Devices into Midi Instruments, Devices so far implemented are a wacom tablet and a ps2 style joystick. instruments include a drum machine and a mixer, with more to follow
A C++/Boost based app that maps input of game devices (like joystick/joypad/gamepad) to X11 key events. This simulates pressing a key on your keyboard. Automatic callibration, reconnection. Any number of devices. Background daemon support. Nice man-page.
A program, or daemon for Linux, which convertes incoming joystick data to mouse data, so that you can use your joystick/joypad as a mouse device in X.org, gpm or any other program that needs mouse data (even games).
Programming languages: Php and c++
* Libraries Kdelibs, AdoDb, Jsw (joystick interface for
Linux)
* Database: Postgresql, trying to use sqlite
* OS: We are developing under and for Linux
* The problem: Information system for control athletic competit
Utility to read commands from joystick and send to BMPx via DBUS.
Commands are configured via .ini file.
Should be easy to work with other DBUS-consumers.
pyReCADE (pronounced "pie arcade") is a Python based MAME front-end designed for use on an arcade cabinet using minimal controls (joystick and buttons).
SDL for GP32.
SDL is a cross-platform multimedia library designed to provide level access to audio, keyboard, joystick, and 2D video framebuffer.
The GP32 is a Korean handheld console.
AFX is an X11-based, extensible, graphical, and highly configurable frontend primarily for use on tv-connected systems. The original design goal is a joystick-controlled frontend for an entertainment (games, emulators, audio, and video) box.
sponge is a SDL based pong clone with enhanced features like sound "effects", an artificial intelligence (invincible), keyboard joystick/gamepad and mouse control, setup menu, graphical score display
GL-117 is an OpenGL- and SDL-based action flight simulator written in C++. It provides a random terrain generator, lighting effects, sounds, and joystick support.
Button Masher is a simple utility to help you analyse and improve your
execution of fighting game moves, combos, etc. It's similar to the joystick input display in some games' practice modes.
RCFM, the remote-controlled filemanager allows you to navigate through your files with a nice themeable GUI, while using your remote control / wireless keyboard / mouse or your joystick and launch a customized action (e.g. play them with mplayer) on them
CabFE is a multi-emulator frontend for MAME, Daphne and other arcade games designed specifically for arcade cabinets using minimal set of controls (typically only a joystick and a few buttons) that are common on cabinets.
SDLJoytest is a program which will allow you to select from all joysticks found on the system (by SDL), and then test that selected joystick or other game controller.
SDLJoytest requires X, SDL, libGL & libGLU and, of course, a joystick to test.
The program 'jsbuttons' prints the state of joystick buttons as a decimal number to standard output.
It can be used to control the system where keyboard input is impossible/unwanted.
A (simple-to-build) four button pad can be used instead of a joystick.
joyd is a daemon that allows you to trigger commands on your computer by using your joystick or joypad. You can bind commands to single buttons, movements of your stick or combinations.
This is not midi player or editor. Its KDE-3 program, for midi home playing with midi keyboard and midi capable soundcards or synths using joystick as controller with sequencer in secound alfa preview. There is many todo (see home page), but works fine f
PyJSW is a set of Python bindings for the libjsw joystick wrapper library. This Python module provides an object interface to any joystick devices supported by libjsw.
Yet another plugin to allow you to control XMMS. This one lets you use a joystick/joypad. It will first be customised to cope with my "Trust Wireless Joypad" (with throttle control wheel), and then made more generic/configurable.
DeSlot is an open source slot car timing system. It utilizes phototransistors soldered onto a hacked up parallel printer cable, a joystick port or serial port. Planned features include support for up to 4 Lanes, 4 drivers, lane rotation, Formula One sty