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Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
3D space flight combat simulator. Programmed in C++, OpenGL and SDL to be portable across several platforms and operating systems. Light weight graphics with the emphasis on game play, speed and portability.
RoBOSS is an advanced robot simulator, that can simulate numerous groups of most sophisticated machines in 3D virtual world. It offers high quality of dynamics simulation, convenient API, 3D visualization, and many supporting tools.
Java Flight Simulator is a 3D flight simulator that was programmed using Sun Microsystems' Java3D API. It offers two game modes: Solo Flight - fly and fight against AI enemy planes, and Network Dogfight - host or join a free-for-all network game.
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
Jaephys is an abstract 3D simulation environment of entities interacting under the laws of Physics (or any good approximation ;-) ). It currently supports the collision and gravitation of polygonal shapes (cubes and pyramids), container-contained relati
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OpenSim - Open Simulator. Primarily a 3Dsimulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
3D - Knot Simulator allows a user to create a 2D knot drawing which will then be rendered in a 3D environment. The user creates the knot by specifying points and creating line segments. When an intersection occurs the user is prompted for "over" or "un
grand8 is a rollercoaster simulator which offers the following features: a track editor using Bézier curves; realistic physical mouvements ; several camera placements; a 3D view (openGl)
Cambio is a computer simulator of a robot with stereo, 3D vision. It is intended mainly as a tool for studying computer vision algorithms, but I might expand it to cover other topics in robotics of interest (sensorymotor cognition, reliability, etc).
SimuBot replaces expensive robot hardware and testing facilities. It allows researchers and enthusiasts alike to explore robotics in 3D with realistic physics. Written in Java, it is platform independent. Any language can be used to program the robots.
A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
Rubik's Cube Simulator is a program which runs with OpenGL and glut (works both with Unix (using posix threads) and Windows). It has a window which show a 3D Rubik's Cube. This cube can be maniplulated using a term window. This program is useful to test
Kobayashi Maru is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like Elite, X-Wing vs. Tie-Fighter or Wing Commander.
KobayashiMaru is portable to any platform featuring OpenGL.
OpenUniverse is a fun, fast and free space simulator. It currently focusses on the Solar System and lets you visit all of its planets, major moons and a vast collection of smaller bodies in realtime 3D (using OpenGL).