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GalaxyView is a turn viewer for Galaxy, a multiplayer play-by-email game of interstellar war. Features include a map with detailed information, a ship designer, a move editor, turn report charts, a battle simulator, forecast, history and help.
RooCARDS is a set of C++ classes written for the ROOT analysis framework
which interface ROOT to the Stuttgart Neural Network Simulator (SNNS). This
interface is based on a concept originally developed by Professor Yibin Pan
at the UW-Madison.
Simulator of massively parallel computer cluster with minimal nodes.
Loosely based around available information regarding Chuck Moore's c18/25x core/chip designs.
Machine Forth based MISC NOSC nodes, mesh interconnection.
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digitalHardback is a reading surface simulator written in java. It implements book marks, book history and variable font and size settings. It will also impliment textured backgorunds for text to give a real paper book feel.
This project, the Memex Simulator, examines the ideas of the Memex and implements them as faithfully to Doctor Bush's original specifications as is possible given the small amount of information available on the as-of-yet unrealized physical design.
bns is a network simulator.
You can create a complete network, add services to host, ... It can be usefull to study network behavior, make presentations, learn hacking techniques, ...
grand8 is a rollercoaster simulator which offers the following features: a track editor using Bézier curves; realistic physical mouvements ; several camera placements; a 3D view (openGl)
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The fluid simulator consists of a core library and a GUI. The core makes all calculations based on the paper "Stable Fluids" by Jos Stam. It is able to simulate fluid flow in abritrary time steps. Support for boundaries is included.
This is a simulator for the SMIS research MRI consoles. It executes compiled pulse sequences, and emulates the MR3040/50, MR3031, and RF cards. If you have an SMIS scanner, you will find this a useful pulse sequence development aid.
bgs (brick game simulator) is an attempt to implement multipurpose gaming engine which will allow to port all existant puzzle games (like tetris, columns, puyo puyo sun, etc) to all operating systems using SDL as cross-platform multimedia library.
SimNetQ is a discrete simulator of waiting queues networks. It is initially the result of the diplom work of Laurent Burgbacher. It provides a graphical diagram editor, a graphical simulator and a statistical analysis module.
Jezabel is a toolkit for building graphical realtime audio applications.
Sample applications include a multi-track recording/editing application
and a guitar amp simulator.
The CSTA Switch Simulator is a software telephone environment that can be used to test Computer Telephony Integration (CTI) applications. The simulator complies with the CSTA phase II specification.
This program is a simulator/debugger for Atmel AVR flash microcontrollers, built with
Motif (incompatible with Less Tiff). It has language independent interface. This version
can almost fully simulates AT90S and ATmega series.
Cambio is a computer simulator of a robot with stereo, 3D vision. It is intended mainly as a tool for studying computer vision algorithms, but I might expand it to cover other topics in robotics of interest (sensorymotor cognition, reliability, etc).
Simlink provides a bridging package/extension of the leJOS API to link to the Rossum Simulator. It is designed to help simulate robots designed with the Lego Mindstorms system.
Fungus is a framework for distributed simulation by multi-agents.
It uses a very modular architecture.
A GUI is provided.
In our model, everything is Agent. Even the environnement.
You have an access to the communication's 'canals'.