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This project is a clone/improvement of the "Shadowrun-Assistent" (on shadowrun.de) written in Java 5.0. The main goals are: better usability, minor feature improvements and i18n. It constists of a character editor, an initiative manager and a dice roller.
NOTE: This project is now inactive. It has been split into separate projects for each of the games. See projects: "Logisticks", "korab2J", "TeleMaze", "100-Square Challenge", and "libTAJJADA".
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This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
Astro-Online is a web (now widget) based astrology program that can be downloaded and installed on any web server. Widgets (horoscopes) can also be shared through a share button on websites and personal pages (no installation necessary).
Desktop client for Atlantis Talker (http://atlantis.talker.sk/) based on NetBeans Platform. This client will have separate tabs for different channels of communications (private tells, shouts, games, ...)
BAAL is the acronym for Believable Agents Architecture for eLetronic entertainment.
An architecture for development of believable agents in a multiagent system, with focus on eletronic entertainment, specifically on eletronic games.
JTrek is a real time space combat simulator. Controlled via a keyboard through a telnet interface, you can choose from a variety of ships to battle it out for gold in a text based 3d environment.
NOTE: I have moved this project to GitHub at https://github.com/ziroby/dmassist
DM Assist helps you run pen and paper d20 games. It aims to be quick and light, so you can spend most of your time working with the players, not the computer.
My goal is to provide a global development kit to allow everyone to create his very own mini game. Comment will first be french, then i'll translate step by step. If you want to use it, be sure to read every readme files.
Design species of animals and plants, place some of them into a randomly generated world, and see how they survive and evolve as time goes on. Similar to the old Win 3.1 game SimLife, with more features planned.
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
jDip is a tool for mapping, managing, and adjudicating Diplomacy games. It has a simple but powerful graphical interface, with a richly customizable map display. Windows, Linux, Mac OS X, and Solaris are supported. Over 25 variants are supported.
Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
This is my project under CS12 at the Department of Computer Science in the University of the Philippines.
Made during the 2nd semester of my first year in the said course.