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Flatland is a game programming library written in FreeBASIC which utilizes game programming as tutelary device for teaching algebra to highschool level students. It has a working 2D Polygon engine, a 2D Sprite Engine, 3D Image Buffer, etc...
Graphically simple but operatively complex, in this game the goal is to collect enough resources to complete your rectangle before the opponent. Be sure to get the game data, rf2.py, and rf2-conf.py
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Nostalagia from old type arcade game like missile command, cyber tank, etc. brought me to make this very simple game, rules are easy, kill enemy and go as far as possible in levels...with today technology, mouse input, 3d graphs and sound, etc.
AdH is a 3D multiplayer role playing game based on the greek antiquity. Preliminary projects include a C++ types serialization generator, and a 3D train game.
A simple top-down physics based racing game made using Box2D and SDL + OpenGL. It uses the AssImp (Asset Importer) library to load 3D models. VC2010 Redistributable package required to run this game.
A C++ header library for fast operations on vectors/matrices (3D/3x3) using Streaming SIMD Extensions (SSE, SSE2, SSE3, SSE4); Tends to be used in 3D graphics applications and game developement.
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A program to calculate the amount of goods you must send from a production factory to a consumer in order to avoid exceed the maximum production. This is mainly an iniciative to make the simutrans team to incorporate in the game a helper tool like th
The xVector Engine is a cross-platform 2D MMORPG engine written in Python. It will be a full-featured MMORPG engine allowing rapid game development without any programming knowledge, while still being easily extended with a Python scripting API.
JTres3D is a tetris clone build with Java3D. It is designed for offline playing on any system which runs java and java3D. Until now it is possible to play a classic tetris game in a 3D environmet and move around the game court.
Asteroids Battle is a two-player, space ship battle game based on asteroids demo included in the Panda 3D. The Panda3D SDK is required to play this game and can be found here: https://www.panda3d.org/download.php?sdk
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
Theme Pare Builder 3D, The Game version. As a cooperative effort we are building a gaming version for the theme park enthusiast that wants to build parks and run them. The original source will focus on a more serious tone as a CAD system.
GraphicalOSfp is a python application which aims to collect random data issued by remote systems in IP and TCP sequences. These data are then displayed in a 3D referencial to highlight an attractor of the random engine of the remote machine.
Reign of the Wizard is a text-based strategy game written in Python, inspired by other text adventures such as The Colossal Cave Adventure and Nethack.