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Python libraries and a wxPython GUI for importing and exporting user-created musical scores and game data from the Nintendo DS game Daigasso! Band Brothers.
Iggy is a tile-based puzzle homebrew game for the Nintendo DS. It is based off of the puzzle game Engacho! for the WonderSwan. The game is designed to be portable to many platforms.
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GBA WinS and WinDS are windowing systems intended to simplify and quicken the development of also non-game applications for the Gameboy Advance and Nintendo DS, basing on a common API providing an expandable library of graphic controls.
This project contains simulation codes of Dr. Jie Wu's wireless networking group at FAU, including a dominating set simulator (ds) and ns2 extensions for various virtual backbone formation, broadcast, and topology control schemes.
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ds@eclipse - An Eclipse plugin for bulding distributed systems. At first, we are supporting Jini applications. But we intend to support technologies like, JXTA and CORBA.
This is a character and items editor for the game Diablo 2 (D2). This also features updates for the expansion pack Diablo 2 LOD. Features include stat editor, money, inventory, and gem upgrade system. Donations are needed and will soon be accepted!
DS Password Tools are a pair of command line tools for changing passwords on Mac OS X and Mac OS X Server (versions 10.2.x) that make use of the Directory Services API. Unlike the included passwd program, these tools are compatible with Password Server.
PicBurner is a complete solution for programming Microchip PIC microcontrollers and maybe other microcontrollers and EEPROMs. The software will be build in Borland DS 2006, personality C++ and hardware will support RS232 and USB interfaces.
A collection of progmodes for vim and xemacs, programs and shellscripts that make developing for Creatures3 and DockingStation on Linux and Windows easier.
Using the Prophecy SDK will save you the 7570 and counting man hours we've put into its development. Using it will save you the 2 years of constant writing and rewriting of the architecture, perfecting it for the ever-changing nee ds of the modern develop
NitroOnline is a project to bring the Nintendo DS handheld online using advanced optimization techniques, cleaner than tunneling. We intend to develop the project in C, whilist device driver and some kernel extensions are done in C++.
A Game / Game-Engine project primarily focusing on creating a space-shooter game loosely based on 'Turboraketti' (Amiga). The goal is to have the game running on multiple platforms, including Windows XP, Linux and Nintendo DS.