End-to-end software to manage, pay and collaborate with your freelance and internal teams. Wherever they are.
A Freelancer Management System (FMS) is a platform that enables companies to organize, track projects and manage payments with their freelance and contract workforce. TalentDesk.io does what a freelance management platform or FMS does and more. Driving the convergence of your contract, freelance and full-time employees, it ensures all resources are managed efficiently.
You’ve never worked with a company like Abundantly, and your people have never known an employee program like ours. See how we’re elevating an industry that stagnated when meaningful connections have never been more critical.
The goal of this project is to be an improvement of the original Network Animator (NAM) module provided as part of the Network Simulator 2 (NS2). This tool provides topology visualization, TCL script generation, and enhanced simulation animation.
Gertie is a set of synchronization tools for synching animation with a recorded soundtrack, and can also be used as a synch tool for composers writing music for recorded video.
The AnimsRenaming is an application written in C++ allowing renaming quickly lots of animation files (americanims, japanims, frenchanims ) in simple mouse clicks.
The application is totally configurable and should allow you to gain lots of time
A 3-Danimation program that mimics the look of the movie TRON, and can render static scenes and motion animation.
It is written entirely in C, and uses only the GL, GLU, and GLUT libraries to both draw scenes and provide a simple, easy-to-use UI.
Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
A collection of Python modules and applications for the creation computer graphics, animation, special effects, and related software in the form of a toolkit.
A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
OpenCAL (Open Computer Animation Library) is a cross-platform animation library, written in C++. It contains utilities for animation (matrices, vectors, quaternions, ...), and animation techniques to be used (key framing, rigid body simulation, ...)
Scene Beans is an animation framework for Java2D. Scene Beans lets the programmer create animations by composing Java objects in a declarative style and hides the details of exactly how that animation is animated and rendered.
LibAni is a C/C++ library for creating animations of any kind. This library will be particularly useful for creating (vector) graphics animations or animation programs, with a graphics library like OpenGL.
PovMorpheus is programm for morphing between two or more PovRay files. It is programm for generating intermediate files for animation. For example you can take two files with nurbs patches and to make interpolation with PovMorpheus.
This project seeks to develop a system for the creation and manipulation of cartoon special effects. Written in Java and using a spreadsheet style interface. The system also uses SVG to describe the images.
Galaxy Transport is a Galaxy / Galaxy NG / Galaxy PLUS viewer.
GTR should provide game map picture, battle animation and some
automatization of game process.
Uses QT/SDL/Win32 libraries (configurable on compilation stage).
An online listing site that clubs can use to show what videos are avalible in
in's member pool.
The primary motivation is for use by anime clubs, which
get together to show japanese animation that is typically difficult
to find in the US.
White Rabbit is an avatar system that is comparable to MS Agent. It relies on the cal3d character animation library and OpenGL. This project includes the avatar and a design studio to create characters. It is all written C++ under Linux.
MindsEye is a highly modular and extensible 3d modeling/animation package with support for NURBS surfaces. It's designed to allow multiple scenes and to provide extensive network support. Mutli-user support is also planned.
Kuma is desktop mascot program for KDE.
It is port of "Teddy" that runs on Windows.
Kuma mascot do animation, move mascot on desktop,
hook keyboard input and mouse event.
Cowpie is an application for synchronizing character actions with sound files and animation tools like Blender and 3DS Max. Such actions include the phonemes of speech and facial expressions. Cowpie will also coordinate speech for multiple characters.
Chronogears is an interactive, sprite-based animation system written in 100% Java. Chronogears makes used of Graphics 2D technology. The ultimate goal of Chronogears is to allow non-programmer to create high performance, interactive, complex video games
A simple raster based animation system intended for SDL applications. Is designed to be easy to use, lightweight, and platform independent. Ideal for situations where a full-blown framework is not needed.
A model specification, scenegraph and importers for jWMdl, a hybrid model format with many useful features, such as Forward Kinematic animations, animation targeting, animation, texture, and mesh instancing, and a volatile data hierarchy.