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Barding is the quest to find and interact with interesting people. It is like geocaching, but with humans. The official goal of the game is to find Bards and collect their stories, songs, poems and artistic expressions.
this project focuses on makeing a resource that gives ohrrpgce designers a chance to distribute their games across the world wide web. it also gives games that can help buding designers learn how to use the ohrrpgce.
Asteroids Infinity is based off of and quite like the classic arcade game, but has much more! Features: -Nifty elastic viewpoint (viewpoint is loosely attached to the ship) -Upholds Newtons 1st law -Highscores -Configurable controls
pyCave is an addictive 3D clone of the game SFCave (also "Helicopter Game" or "Jetman" in facebook.), with nice graphics. The goal of the game is to fly a damaged ship inside a tunnel, avoiding obstacles.
GloryLands is a Web-based, Massive Multiplayer Online RPG/Strategy game written entirely in PHP/MySQL. It aims to be endless and always interesting, using the constant contribution of the Game community.
A tribute episode to the famous Might and Magic RPG series (now owned by UbiSoft) and its creators, New World Computing. This game is entirely made by fans. The story plays in the same universe, and most features will be familiar.
An adaptable program meant for design of 2D or pseudo-3D role-playing games using a minimum of programming. Users can create new resource types and get automatically generated editors for them, as well as write scripts to be run by the engine.
This project is abandoned. Download these files at your own risk.
The bzr repository used for the Beginning Pygame presentation presented at Penguicon 7.0. The goal is to demonstrate basic pygame concepts, but could be used as the basis for another game.
An utility to generate random names using high order Markov chains and several language rules which can be generated from scratch, from a word list or by randomly generating a new language from several user-defined parameters
A simple utility to help DMs track the combat of each encounter. It is designed to speed up the game play for the players by taking some of the calculation load off of the DM.
SwordsandStaffs is a RPG/RTS hybrid, aiming to draw inspiration from both genres. Players will engage in RTS-like battles with carefully developed characters. The game will focus on creating a simple framework to allow for community addons.
Minox is a RPGgame for Linux, much like the games for the 16-bit consoles in the late 90\'s. It has a Java based map editor where you can draw worlds for the game. The fights are turn based an occurs both on the map or in the 3d dungeon.
ETPipe is a small Python utility for RTCW:Enemy Territory. It serves as a platform for plugins to dynamically read/write to the in-game console. Some useful standard plugins are included by default and users can easily script their own.
Moved to
https://github.com/goblinhack/goblinhack
Goblin Hack is a roguelike opengl-based smooth-scrolling ASCII graphics game! Inspired by the likes of NetHack, it opts for a simple interface that appears to appeal to kids (and adults) and fires the imagination in today's world of over-rendered games.
iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
Annchienta is a 2D isometric game engine for RPG games, but can be used for other games as well. We also release the games here as well. These games are mostly set in a fantasy world, combining an epic and tragic quest with fun and challenging gameplay.
A Nethack clone built with the Irrlicht game engine.
My goal is to build a nethack clone wich can be played like Diablo.
-2d Tile Graphic
-Interface as easy as possible without any loss of game depth.
-Possible to run on a linux and windows system