LightVNC is a remote desktop server that relies only in HTML and HTTP(S). As the only required client software is a web browser, the server can be accessed by devices without remote desktop clients, like game consoles (PS3, Wii) and Smart-phones
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
A Javagame based off the version on YoYoGames.com:
http://gmc.yoyogames.com/index.php?showtopic=279075
The only controls are the arrow keys: Left and Right to steer, Up key to go faster.
The goal of Jaguar is to provide a unified administration tool for installing, configuring, status and other tasks of game servers on linux (and in later versions windows).
System capable of saving results of a specific game, in its own format. Shows player statistics, most played game, etc. Can run as a stand-alone application or as a client-server app.
Designed to be an multiplayer game that will have to play as an arcade game on a website. The project is carried out here, from planning, through development to final commissioning of students studying computer science.
This is a JavaFX/Java card game called Makao. It was written for educational purposes (as a school project), but I've decided to start maintainig it and make it better and better. As for now game is divided into two part - a server and client.
My Java version of a Jeopardy game. Meant for classroom-style moderated use, rather than head-to-head multiplayer action. I'll continue adding features and taking suggestions!
An agent search game implemented in Java. Program your Hunter to chase the rabbit or implement a new Rabbit that can better escape the hunters. Support for customized XML-based maps.
Mostro3D is an experimental 3D game library for Java. It provides a base for 3D game development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
This software helps Game Masters to lead their Dungeons&Dragons role playing games, by saving characters' sheets, by computing many informations of the game such as modifiers, damages, monster's skills and abilities.
Hostile Takeover is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by X-COM: UFO Defense. Developed in Java using Java3D, HT will provide a fun game and a reference for developers.
It's a network multiplayer educational game for children about the history of the Conquerors (C. Colombus, Magellan...). A complete game using Slick library developed with Java. Try it now!
This is successor of jfiller game. JFiller is a graphical game where you occupy coloured hexes by changing colours. You win when grab public cells more then your opponent.
McPig should be a very simple (2d-graphics) game that simulates breeding pigs. It doesn't have to be realistic, it just have to provide some fun for at least a few minutes of playing.