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SmartRummyQ is a 3D game in network based on RummyQ boardgame, it has been delevoped in Java using Frameworks such as Java Monkey Engine (JME), Remote method Invocation (RMI), and substance as a look and feel.
This project is aimed at younger developers who plan on a career in game development and would like to join a team to create a game from scratch. The game is a clone of the popular Minecraft. Reply to Looking For Developers! blog post if interested.
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Vizzini is a Javagame framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
We want to make a Snake-Game based on Java. Our team is very young and this is our first project to learn working in teams. The game is very small, but the way is our target, so we want to have fun! So OUR Snake will be better than all other! :-)
This is one of the "my.game" series game which is aimed to invole player as much as possible. Then "my.game" is your game.
On my.game.RussianBlock, player will can configurate the blocks shape&amount. Then player play it's "own" block in the game.
This is an addon for the game IL-2 Sturmovik 1946, which adds a fictional version of the F-86 Sabre Jet fighter to this game, the F-86J. The -J has more powerful Orenda Engines and carries Sidewinder missiles as well as other additional ordnance.
Monopoly! Game written in Java for the Object-Oriented Programming Course at CĂ Foscari University, Computer Sciences Department, Venice, Italy. Supports up to 6 players and command line interaction.
jGameAdmin is a Java based web application, targeting Linux and Windows systems. With jGameadmin, you can easily administrate your game servers, voice servers and customers over a single and intuitive web interface.
A tower defense game with twist I made at spare leisure time, featuring a race called Galvani(ie. Frankensteins).. Special thanks to Kevin Glass's tutorial site Code and Coke, Tony Pa's tiled based games and http://www.jamendo.com/en/ for music.
A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.