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The plan for Project Alpha is to create a pre-Medieval turn-based strategy game. It will incorporate a world generator, a realm generator and a conflict resolution engine. The gameplay is planned to be that player is charged with leading of a small group
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T GameEngine (http://goldenstudios.or.id).
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a map editor, and a set of entity classes designed for flexibility.
Multiplayer bluetooth games playable on mobile devices. BTChess: Bluetooth chess, playable on bluetooth as well as single handset. with export/import/replay options. BTTicTacToe: A bluetooth m*n*k Tic-Tac-Toe, with AIPlayer and single handset mode.
Pyzzle is a cross-platform gameengine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
ENG is a cross-platform event/object based SDL engine designed to manage many common application subsystems and to integrate the various input devices of handheld computers.
The Awake Engine is a powerful, easy to use open source gameengine. It combines other free projects into a general usable software, written in clean modern Cpp.
Open Path is an open source, browser-based, online RPG. It aims to be the best gameengine available, boasting many inbuilt features that most frameworks don't have. It is fast, powerful, robust, and free (speech and beer).
Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque GameEngine scripting. It is implemented in Java as a plug-in for the jEdit text editor and contains plugins for function browsing, code completion, script debuggin
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer gameengine that provides all major functions required. See http://p.sf.net/rangengine/wiki
A fast-paced multiplayer 3D first person shooter with vehicles, set in large outdoor environments, designed to showcase the features of the underlying Destination gameengine.
A PHP 5 library for querying game servers. Currently supporting over 160 games, including source (half-life), unreal and quake engine games, ase & gamespy protocols. Newer games supported are Crysis & Call of Duty 5. Also supports Teamspeak 2.