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Zen3D is a 3D engine and editor for creating games
Zen3D is a full 3D engine and editor to create games.
It supports DX12/11/GL/Vulkan & Metal.
It has a bespoke scripting language called ZenScript.
It includes RTX support for Raytraced or Hybrid rendering.
Shade is an Object-Oriented, Shader-based, Distributed SceneGraph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.