Showing 84 open source projects for "rpg map"

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  • 1
    HubIt is a new way to create chronicles for VtM:Redemption. All levels first need to be "bundled" with some meta-information, listing exits and a description. It is mainly for multiplayer games, but might be expanded for single-player use later.
    Downloads: 0 This Week
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  • 2
    An innovative Ultima Online unofficial emulator, featuring database, multi-map, multi-server, multi-threading, high portability.
    Downloads: 0 This Week
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  • 3
    A generic MUD Engine in language C (Universe and rules independent), role-play oriented, which uses XML for data. Some creation tools (for map, character, item) are provided for this MUD, but can be used with other one.
    Downloads: 0 This Week
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  • 4
    Tile based games graphics library. Platform independant (relatively), 8 map layers, animated tiles, uses SDL and OpenGL, fast and easy to use.
    Downloads: 1 This Week
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  • 5
    Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
    Downloads: 0 This Week
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  • 6
    A massive, collaborative effort to facilitate the shared gaming experience between a solid role-playing group using intuitive controls and full-featured tools, such as map generation, character generation, and more features as we think of them.
    Downloads: 0 This Week
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  • 7
    Shadow Moses is an open source World of Warcraft server. This project also contains various tools related to wow server development, such as ADT map extractors, GUI applications used to manage the server, updatefields extractors, and so on.
    Downloads: 0 This Week
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  • 8
    Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org
    Downloads: 0 This Week
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  • 9

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    Ursine Core is/was a simple RPG-type game development library/toolkit for the Atari Video Computer System (VCS) model 2600. (That's the 1977 Atari game console.) This library is intended to be portable to other MOS-65xx-based computers (6507, 6502, 6510, 2A03, 8502), and introducing support for other systems is ongoing (Commodore VIC-20, 64, 16/+4, 128; Apple ][; Nintendo Entertainment System) Ursine Core is a developer's suite hosted on a POSIX-like workstation.
    Downloads: 0 This Week
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