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Classic backgammon in fantasy setting with a lot of missions.
Holy War: The battle for Faith [Fantasy Backgammon] Is the variation of Bacgammon game in fantasy setting.
Features:
- Classic backgammon rules (except "7"-rule)
- 3 factions (crusaders, saracens and undead)
- 3 campaigns with a lot of missions
- Fight with AI and human (hot-seat)
Engine: HTML5
An extremely simple Java RuleEngine (Non-JSR 94) that uses rules you create in Java. Simply create your basic rules, implement the single "passes" method for each, then chain them together in an XML file to create more complex rules.
IRIS is an extensible reasoning engine for Datalog extended with function symbols, unsafe rules, negation, locally stratified or non-stratified programs, XML schema data types and a comprehensive and extensible set of built-in predicates.
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FRBSs (FuzzyRule-Based Systems) are based on fuzzy if-then rules that are generated from training data. This project provides C++ source codes for FRBSs that are published in literature.
simple algorithm for a realtime interactive visual cortex for painting
...There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be used to create any logical system. In this early version, I'm still working on edge detection and its understanding of the same shapes at different brightnesses. This will be a module of the bigger Human AI Net project and will be used for adding realtime intuitive high dimensional intelligence in audio and visual interactions with the user.
A fuzzy text-comparison engine allowing the tracking of xml paragraphs (or similar granularity) between two editions. A frontend then allows the making of new links, confirmation of guessed ones, and annotation of links and paragraphs.
Though the name suggests something different, MAReN IS an implementation of the Rete algorithm. Is aims to be a ruleengine written in plain C, wich comes with a C++ wrapper for developers convenience.
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The first 3d search engine for text. Javascript only. Work in all browsers. Ajax downloads new words (and links between them) as you move mouse to control AI to learn what you're looking for (in context) and put it on screen. Includes Wikipedia data
@rules is not a ruleengine! @rules is a rules API that uses annotations to define rules where they should be defined when programming an application, on entity classes, in this case on POJO's.
Web Dictionary System. Extensible by uploading more dictionary files in XDXF format. Written in Grails. Using Compass-Lucene as the search engine. RESTful search. Compatible in Tomcat, Jetty, Weblogic ...
An open source java class library for deduction rules. It provides an infrastructure for defining, managing and querying rule bases and facts. Use rete.
Both forward-chaining and backward-chaining rules (which may include python code) are compiled into python. Can also automatically assemble python programs out of python functions which are attached to backward-chaining rules. See pyke.sourceforge.ne
SiteView Syslog is a port of ossec.net to Erlang and wxWidget. Taking advantage of Erlang's capability, SiteView Syslog provides high performance and distributed log message decoding and rule processing engine.
Mandarax is a pure Java implementation of a ruleengine. It supports mutiples types of facts and rules based on reflection, databases, EJB etc, supporting XML standards (RuleML 0.8). It provides a J2EE compliant inference engine using backward chaining.
ERESYE means ERlang Expert SYstem Engine. It is a library to write expert systems and rule processing engines using the Erlang programming language. It allows to create multiple engines, each one with its own facts and rules to be processed.
Jadex Rules is a general purpose production ruleengine, designed
to be easily embedded into Java programs. It supports pluggable
pattern matchers, state representations and rule languages
(Rete-matcher, OAV/Java state and CLIPS-like parser included).
System Decision Machine is a rule-based state machine which aims to bring a new system design : what state to go next, given the current waiting state, the fired event, and the evolution rules. Actions could be implemented in any supported language
JFuzzinator is an open source java based generic Type-1 Fuzzy logic engine, using Centroid function to calculate the fuzzy output. JFuzzinator takes unlimited Fuzzy Rules Set, Membership functions and variables, and configurable
WalnUtil Integrated Search Engine - ISE easy maintainable Client application – minimum OS requirements. Just use Connection string to (SQL Server,Oracle) and you can manage fuzzy - full search possibility from any computers .
Engine and interface to play the checkers variant Give & Take. At first glance, the game seems to be yet another boring checkers variant. That is until you realize what a change one subtle extra rule can make.