Showing 2304 open source projects for "space"

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  • 1
    PCLinuxOS_WM_Gamer

    PCLinuxOS_WM_Gamer

    PCLinuxOS WM Gamer Edition

    ...I used WindowMaker because of it's beauty and speed. This version also has LXDE installed to give it extra usability. You will need 1GB Ram for Live CD or can install. Need 16GB HDD or SSD space to install. This is a gamer edition but has additional programs. There are also more games and more software available from the repos using synaptic. Additional info available from desktop at startup. Enjoy For now having uploading to server due to limitations. You can download the files at https://pcloscloud.com/index.php/s/WUAAWjvkWWd0Ef1 Password = PCLinuxOS2015
    Downloads: 2 This Week
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  • 2

    proctrace

    user-space process monitor

    Track incoming and outgoing processes on Unix systems without being root nor hanging from other processes/services.
    Downloads: 0 This Week
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  • 3
    Linfo
    Very fast cross-platform php script that describes the host server in extreme detail, giving information such as ram usage, disk space, raid arrays, hardware, network cards, kernel, os, samba/cups/truecrypt status, temps, disks, and much more. Latest code is here: https://github.com/jrgp/linfo
    Downloads: 0 This Week
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  • 4
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 12 This Week
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  • 5
    PaPCo is modular IDL software for the analysis, distribution and display of science data products. Primarily used by the space science community but in principle suited for any time ordered data products.
    Downloads: 0 This Week
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  • 6
    pycrc

    pycrc

    CRC C source generator

    pycrc is an easy to use CRC (cyclic redundancy check) calculator and C source code generator. The generated source code can be optimized for simplicity, speed or space. pycrc contains a long parameter list of common CRC models. The program is self contained and does not require installation. Apart from a python installation, it does not require other libraries to be installed.
    Downloads: 0 This Week
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  • 7

    VocabularyMem

    Program for manage data, like a simple database and for exercises for

    “ VocabularyMem” is a program for manage data, like a simple database and for exercises for memorize this data. Originary the program is for exercise only, but it is expanded, so you can also use it for store photos with tags and data around, or videos without taking a new space.
    Downloads: 0 This Week
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  • 8

    The `fmtt` formatter

    A plain text formatter for typescripts.

    ...Features include: - Knows about section headings, numbered item lists, unordered lists, paragraph numbers. - Can automatically renumber sections, items, paragraphs. - Handles no-break space (NBSP) and soft hyphen (SHY) sensible. - Uses Unicode internally, reads and writes 8-bit oder UTF-8 encoded files. - Recognizes preformatted paragraphs (eg source code, tables). - Reformats paragraphs either using the traditional greedy line breaking algorithm, or a TeX-like optimizing algorithm.
    Downloads: 0 This Week
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  • 9
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is, from xorlisp which is also in progress, immutable binary forest nodes, so if millions of people build that together nobody can damage or change anyone else's data since its all constant. ...
    Downloads: 0 This Week
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  • 10
    Utah Raster Toolkit

    Utah Raster Toolkit

    The Utah Raster Toolkit 3.0, patchlevel 2

    ...It provides the following major functions: * A device and system independent image format for storing images and information about them. Called the RLE format, it uses run length encoding to reduce storage space for most images. * A library of C routines for reading, writing and manipulating images stored in the RLE format. * A collections of programs for manipulating and displaying RLE images. License: says it's "GNU like" in the license.
    Downloads: 0 This Week
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  • 11
    Mission X
    Mission X is a free open source multiplatform space shooter written in java featuring kick-ass graphics and OST. Languages: English, Italian. Last update: July 23, 2010. Trailer and more screenshots: missionx.fdossena.com
    Downloads: 0 This Week
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  • 12

    Space-Crafter

    Penguin Warrior Look a-like game. (My own art etc)

    Downloads: 1 This Week
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  • 13
    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs,...
    Downloads: 0 This Week
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  • 14
    MPPerl::Convert::ASCII85::XS

    MPPerl::Convert::ASCII85::XS

    Convert to/from ASCII base-85 encoded text

    This module provides functions for conversion between binary data and ASCII base-85 encoded text as described by Adobe in the PostScript Language Reference. There is also a non‐standard mode that encodes a group of four consecutive ASCII SPACE characters as a single ‘y’ character, and omits the ‘~>’ EOD marker.
    Downloads: 0 This Week
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  • 15

    parSRA

    Portable Framework for the Parallel Execution of Short Read Aligners

    ...It uses the following techniques in order to improve scalability: 1) a fast splitting of the input reads using the FUSE kernel module available in most of current Linux distributions; 2) a balanced on-demand distribution of the reads based on the shared locks of UPC++, an extension of C++ for parallel computing that follows the Partitioned Global Address Space (PGAS) paradigm. parSRA is portable as its configuration file allows the users to parallelize the execution of existing SRA tools without the need to modify the source code of parSRA or the aligner.
    Downloads: 0 This Week
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  • 16
    MPPerl::Convert::ASCII85

    MPPerl::Convert::ASCII85

    Convert to/from ASCII base-85 encoded text

    This module provides functions for conversion between binary data and ASCII base-85 encoded text as described by Adobe in the PostScript Language Reference. There is also a non‐standard mode that encodes a group of four consecutive ASCII SPACE characters as a single ‘y’ character, and omits the ‘~>’ EOD marker. Please note that this module is written in pure Perl, and is as such very slow. A better alternative is to use the MPPerl::Convert::ASCII85::XS module, in which the most time-critical code has been written in C. It can be found at https://sourceforge.net/projects/mpperl-convert-ascii85-xs/.
    Downloads: 0 This Week
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  • 17
    PathFinding.js

    PathFinding.js

    A comprehensive path-finding library for grid based games

    ...It comes along with an online demo to show how the algorithms execute. (The pathfinding speed is slowed down in the demo). Note that this project only provides path-finding algorithms for 2D space. If you need to work in a 3D environment, then you may use @schteppe's fork. When instantiating path-finders, you may pass in additional parameters to indicate which specific strategies to use. For all path-finders, you may indicate whether diagonal movement is allowed. The default value is false, which means that the path can only go orthogonally. ...
    Downloads: 0 This Week
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  • 18
    Elastic Vector Space Analysis

    Elastic Vector Space Analysis

    Modifier Vector Space Analysis

    The Vector Space Analysis was taken from Classifier4j and modified in following ways: 1. The algorithm was created to imitate the stretching of an elastic-band (I have done actual physical measurements). 2. Stretched Strings are then optimized to give the exact Vector-Space-Analysis results. This way, there is no over-training of the imput, and different sizes of the Strings can be used to get improved results.
    Downloads: 0 This Week
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  • 19

    KSTweak

    A game-management tool for Kerbal Space Program

    This project aims to serve as a tool for managing installations of Kerbal Space Program (available here: https://kerbalspaceprogram.com/en/). The primary goal is to allow savegame editing; however, other ideas include module management and part tweaking.
    Downloads: 0 This Week
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  • 20
    hsencfs

    hsencfs

    High Security Encrypting File System

    HSENCFS is a user space encrypting file system. Simple to set up, seamless to use, fast, safe, secure and maintenance free. It will encrypt data on the fly written to it, decrypt data read from it. HSENCFS uses only storage space for actual data stored, no pre-allocation needed. It is fast enough for real time Video Encryption. HSENCFS is classified as a variable key length encryption.
    Downloads: 2 This Week
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  • 21

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... ...
    Downloads: 1 This Week
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  • 22

    SGhost

    Self-Generating Housing Open-Space and Transportation

    Authors: Geoffrey Caruso, Jean Cavailhès, Pierre Frankhauser, Dominique Peters, Isabelle Thomas, Gilles Vuidel. References Caruso G., Cavailhès J., Peeters D., Thomas I., Frankhauser P., Vuidel G. (2015). Greener and larger neighbourhoods make cities more sustainable! A 2D urban economics perspective. Computers, Environment and Urban Systems, 54, 82-94 Caruso G., Vuidel G., Cavailhès J., Frankhauser P., Peeters D., Thomas I. (2011). Morphological similarities between DBM and a...
    Downloads: 0 This Week
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  • 23
    Solarex - Travel and Explore the Galaxy
    Solarex is a space traveling, trading and prospecting game built upon a stellar system generator. There is a galaxy full of stellar systems with all sorts of treasures to explore - so enter your spaceship, buy some fuel and head off!
    Downloads: 1 This Week
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  • 24

    CUDAlign

    CUDAlign is a tool that aligns huge DNA sequences in CUDA capable GPUs

    ...IEEE Transactions on Parallel and Distributed Systems, vol. 99, PrePrints, 2012 [2] Edans Sandes, Alba Melo. Smith-Waterman Alignment of Huge Sequences with GPU in Linear Space. IPDPS 2011: 1199-1211 [3] Edans Sandes, Alba Melo. CUDAlign: using GPU to accelerate the comparison of megabase genomic sequences. PPOPP 2010: 137-146 The latest source code can be found in Github. See the MASA project at https://github.com/edanssandes/MASA-CUDAlign
    Downloads: 0 This Week
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  • 25
    MSP: a 3D flocking boids simulator

    MSP: a 3D flocking boids simulator

    A highly flexible 3D flocking boids simulator, conceived as a tool for

    This project concerns the design and implementation of an open-source flocking boids simulator, designed as a tool to analyze and characterize flock-like collective emerging behaviors. Each boid is conceived as an active agent and modelled by a point-mass approximation. Boid movements in a 3D space are guided by a set of elementary steering behaviors, each implemented as a force acting on the boid's point mass. Each boid is affected by interactions with both the environment and other boids. The set of considered behaviors are inspired by the well-known approach introduced in 1987 by C. W. Reynolds. The simulator delivers a 3D visual interface and provides as an output file all the instantaneous microscopic information related to each boid (positions and velocities over time), allowing in this way subsequent analysis, such as searching for synthetic and higher-level descriptions of collective behaviors, relying for instance on global network and meta-structural properties.
    Downloads: 0 This Week
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