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The Zeus Engine (TZE) is open-source 3Dengine with Ogre for rendering, ODE for physics, CEGUI for GUI and abstract interface for sounds (OpenAL, FMod ...). It provides good linkage of all those elements and offers even more ...
MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3Dengine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
libSpider is a library of useful c++ classes which can be used in making 3d games and applications with OpenGL and GLUT. It can be used as a game engine.
Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
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OpenCASCADE Sketcher is a C++ library for creating of 2D Sketcher based on OpenCASCADE (www.opencascade.org) library. This sketcher allows to create 2D sketches by using snaps, geometric primitives. It can be used for creating CAD applications.
Xaya is a Java-based editor and a game engine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Vanilla is an Open Source realtime rendering engine under windows and linux. It uses opengl or d3d for rendering and features flexible scene graph, plugin-in based object management system, intergrated c-like scripting system and more.
Slut is a programming framework for generative, synthetic, interactive, network-enabled graphics. THIS IS AN OLD PROJECT. But since you are interested in it you should check out the SceneExpression project: http://labs.nortd.com/sx/
A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
For years, players have enjoyed the charm and excitement of the realtime 3D rougelike game, Egoboo. Now, the Egoboo development community is starting a major upgrade in the engine, with a new world and lots of new engine features.
PinguX is an OpenGL Based render library. It will fully support model loading and probably bsp etc too, right now it already has a fully functional 2D Renderer and can render 3D Vertices feed to the engine.
r42 is a raytracer written in Java. The core rendering engine is OS independend. Planned is a graphical user interface based on the eclipse RCP and the Java3D framework and distributed rendering support.
OpenSource 3DEngine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
Generates and simulates realistic traffic patterns. Focuses on detailed zone model & simplistic characters living at designated zones. Easy-to-use plugin for city and traffic simulators. Demo uses Ogre 3D.
PsychoEngine is an Open-Source WYSIWYG 3D game engine/creation utility, that hopes to eventually compete with other Open-Source game engines/creation tools as well as commercial engines and tools, both visually and in playablity.
Hack and Slash is an "open source" LGPL role-playing system. This computer role-playing game engine and construction kit enables game designers and players to build their own 3D real-time action-oriented role-playing games.
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
Ogre Toolbox is a set of tools for the Ogre 3dEngine. It will contain various tools en documentation that you can use for creating your own game or application. Currently it only contains an home made scene editor for the .scene format.