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A multi-platform, integrated game development suite, consisting of a 3D engine, a core library, a scriptinglanguage, various tools and an IDE oriented towards game development using the XGS tools.
It's a lightweight dynamic debugger in assembly-language level for REC. It is implemented via ptrace. It doesn't need read permission, and has basic functions, including breakpoint-insert, show and alter values, continue, single step etc.
DEPRECATED v1 - v2 is current, hosted on bitbucket
[The deva language v1 was a learning experiment for creating an interpreted language from the ground-up, with no prior working knowledge on the subject. It makes about every mistake possible... the author went on to create a second version to apply the lessons from v1. v2 is a workable scriptinglanguage, but like all such attempts, a third version would include even more lessons (ad infinitum)]
Original goal:
The 'deva' programming language. ...
MikroConf is a command line administration interface for Linux-based embedded systems (linux/uclibc/busybox), which can be easily extended with new administration modules using the Tcl programming language.
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Ynot is a scriptinglanguage easy to read and to write. No more need to compile. Runnable everywhere. It runs on top of the Java Virtual Machine. The project is written in Java and Free. All the project is built around a new principle called RDC.
A tiny and fast scriptinglanguage. Once you wrote down script text and compiled it into bytecode, it could be run on Twiggery Virtual Machine (TVM) implemented in Java, C# and C++. Best choise for cell phone games embedded scripting.
Lightweight XML processor; XML-POJO mapping via Java5 annotations or DTD; Preprocessing of XML documents using expression language; Binary XML; RMI friendly XML; JSON format support; XML marshall/unmarshall; HTML as XML parser; Swing XML Viewer
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JBasic is a traditional BASIC language intepreter written in Java for command line or embedded use. It supports conventional original DOS and MSBASIC syntax, plus some modern extensions for supporting threads, JDBC, etc. JBasic can be run directly from a shell.
Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.
Torch5 provides a matlab-like environment for state-of-the-art machine learning algorithms. It is easy to use and provides a very efficient implementation, thanks to a easy and fast scriptinglanguage (Lua) and a underlying C++ implementation.
Another jQuery plugin used to easily create your own iGoogle style web portal. Easy to use and packed with cool features including the ability to save state.
A reflection and serialization framework which attempts to bring dynamic typing to C++.
Can also used to facilitate cross-languagescripting of C++ and other languages.
Tk-UI is a Java Toolkit for declaratively building User Interfaces (UI). UI is described with an XML grammar (XUL, XHTML, etc.), logic is managed with a scriptinglanguage (JavaScript, etc.). UI is rendered with an actual GUI library (SWT, Swing, etc.).
XalesBot is a high-performance IRC bot with full scripting support via the Lua language. It is designed for simplicity and ease of use - all functionality excluding communications with the IRC server are handled by Lua, and can be reloaded on-the-fly
An image processing application based on a scriptinglanguage: now LUA (LIP subproject). Some native function are built-in, and some use other projects (FreeImage and FreeType).
PEA ScriptingLanguage is a Portable Embeddable and Adaptable ScriptingLanguage.
It's a simple scriptinglanguage that could be used to write plugins for any kind of application - embedded or PC application.
Scudscript is an object-based, event driven dynamically typed scriptinglanguage similar to javascript. It is designed to be integrated as a simple scripting layer above video game engines.
FreePOPs is a webmail to pop3 conversion daemon. It is extensible to support other webmail using the scriptinglanguage LUA. See the homepage for supported webmails.
ZLang is a high level scriptinglanguage specialized for the DCC domain. it's DCC engine provides geometric primitives, mesh modifiers, key-framed animation and Physics Simulations. ZLang is interpreted and can be extended in C++