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CryptEngine is a fast 3Dengine for Java available as Open Source.
It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.
A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
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FofZ is a Java based application which allows functions on the complex plane to be visualised in both 2D and 3D. It supports various edittable domains, animation and can produce 3D output using either it's own engine or JOGL.
GLSnake3D is a portable 1st/3rd person shooter-like Snake clone with nice OpenGL 3d gfx. A nice multiplayer engine allows online matches. Currently only singleplayer - but makes a load of phun too!
The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
TruRay is physically based raytracing engine, that, supports reflective, refractive and absorbant media and, will eventually, support dispersive media.
Simple Open Object-Oriented Graphics Engine aims to be a very simple cross-platform engine based on OpenGl. Its purpose is educational and shows with a simple design how to integrate 3D concepts such as Octree, scene definition, Vector3, mesh, etc.
Rearview is not meant to be a very sharp-shaped engine. Its strength are grown things, dirty things, bumpy things. Natural stuff like smooth hills, old walls.
NewWolf is a conversion of a famous 3D action game: Wolf3D
by ID software. The purpose of this project is to make a stable, extencible and portable 32bit version of Wolf engine. To allow users run it in different resolutions and on various platforms.
ThreeD is a 3D rendering engine written in Java. It implements a standard rendering pipeline with perspective transformation, hidden-surface removal, and a surface normal lighting model. Original project page can be found at http://dt.org .
A decentralized MMORPG modelled after the world wide web such that anyone can host a world on his server and link it to other worlds in the web. It also differs from other such games because its focus is on puzzle-style quests instead of monster killing.
Haxinids is a 3D First Person shooter and Tactical game with open-source game content and scripting. It's made in the (closed-source) Torque engine. A Torque lisence isnt required to play this game (the binaries are included, the engine source isn't.).
The Fenix3D Engine is an Open Source 3Dengine written and ussable in C++ for Windows and for others platforms in the future. It uses OpenGL and SDL. Languages: English and Spanish.
A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
Our ambition in this project is to use Blitz to design a free 3D open source game creation system that is easy for the beginner and powerful enough for the advanced user.
Teatrix is a 3D virtual environment for collaborative story creation. It has been developed to support the teaching of literacy to young students. The software is built in Java using Java3D as the graphics engine.