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A mixture of game and simulation for public transport.
This project is about a game and a simulation to work together. The focus lies on public transport. Manage your line network in your home area. Upgrade your vehicles, build new roads, deal with accidents or plan replacement busses for railroad construction works. But it's also possible to drive the vehicle yourself or just walk around the world and enjoy your line network.
Built with R, this code allows the user to simulate the game of basketball. While the main focus is on simulating the NBA, the code provides a framework for simulating other leagues by modifying the default set of rules.
EcoSim is a webbased multiplayer economy simulationgame where you can found a company and trade different goods or mine raw materials. The project is in designing phase where the database is designed. Contributers are welcome!
Deploy in 115+ regions with the modern database for every enterprise.
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This is an advancement of foobillard, only focused on snooker with optimized performance and more realistic queue-handling. it includes all official rules and new tournaments.
Aieros Racing is a 3D video gamesimulation race aircraft. The devices represent kinds of ULM. Racing is conducted through various landscapes such as mountains, the desert... and this project is based on a 3D game engine named SoftDreamEngine.
SIMOSS is the working title for a web-based multiplayer simulation and strategy game played using a browser. The game resolves around a simcity like "Base". Each "Base" has a "Hero" that can conquer and explore. Players can trade and form alliances
3D game engine which will later on be used in a complete game development. The game engine will be using OpenGL as it's base drawing and rendering library being industry standard.
Trading Agent Competition (TAC) is an international forum designed to promote and encourage high quality research into the trading agent problem.
The TAC SCM open-source software consists of a Java-based Game Server and and library for developing agents.
OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.
The Gate is a crafting/building/exploration and survival game, like minecraft with significantly different goals and ideas. Using C++ and Unity3d, We will attempt to achieve our goals.
Multiplayer tactic action game with something of RPG for 20 - 40 players, space game, battles, digging the ore, creating you own ship, 3 Sides (Red, Blue and Anarchists + alone pirates ) the average time of playing one game is 2 hours.