A J2EE web development project, which purpose is to enable a developer build simple and complex web applications writing less code and configuration files, and been easy to use.
This software is an example how to write an tile based game. You can use it to build your own game, or you can make your studies with it. It is simple, but it shows most things like collision detection, room loader, animation and many more. Made in Java!
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GoJMS it's a multi-user implementation of the Go game. Two users are able to play and athers persons can watch the game. The interface of the game it's an applet running in a web browser and the players communite the mooves using JMS messages.
A simple board game.
The winner of the game is the first player accomplishing a
continuous line of minimum 5 elements.
A line may have one of the following directions: vertical, horizontal, diagonally ascending or diagonally descending.
The JChemPaint Applet and Swing Application are Java programs for drawing 2D chemical structures like those found in most chemistry textbooks. It is based on the Chemistry Development Kit (cdk.sf.net). Downloads, tracker, and sourcecode repository can be found on https://jchempaint.github.io
The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The sourcecode) and end users (The Graphical User Interface).
gluemvc is a very simple framework for swing/swt/awt applications that assist the developer to programmer in MVC pattern. This FW uses the DAO, Services and Business Object pattern. It help us to program in large team and with some nexus in our code.
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
JGM: JavaGame Maker is a simple tool ( Game Engine ) that allows the user to make java games (in fullscreen mode, applet and form with very hight FPS) writing few lines of code.
A long and winding yet thrilling game involving 5 islands and a group of friends and their work to defeat the evil king. Play it at http://home.aaahawk.com/~fuziongames/code/applet/game.html
Hedgehog is a Java library for simple distributed computing. Your code instantiates a server, post jobs, and is notified when clients return the results. The clients need not have the job classes. Hedgehog uses JmDNS, XStream, XML-RPC, and Jetty.
A simple turn-base strategy game written in Java meant to be used as a teaching aid for an introductory computer science course. The game incorporates the concept of staking out and holding one's territory with the goal of world domination.
Yop is an object oriented persistence API generator.It supports various programming languages such as PHP5 and Java.The goal of this project is to provide an easiest and fastest way to deal with persistence by using a simple XML object description format
CanvasUI is a Lightweight, Compact Java UI. It's designed to be small enough for applet use and uses CSS files for configuration. Implementation is obtained using simple interfaces and event queues.
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
IMPORTANT NOTICE: this project new home is now on github.
jSimpleDice is a Java MIDP 1.0 application that simulates a d10, a simple dice (d6), besides a janken-pon game and a "flip coin". PRC available for PalmOS 4+.
This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
JFrame is Model View Controller Model2 framework for Web based applications written
in Java language. It is very simple and emphasis on security and stability.
Because of it simplicity this framework can be used and for studying
purposes.