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Version 0.4
Changed Engine Selections - Only A-85 aspects Changed Text To Airpower
Edited Defaults to Suit The Needs of the paper rockets no need to Modify Body Length or Real time percentage
Made Text Field a bit less buggy Cleaned up code a bit
A gametype script for the free FPS shooter Warsow( www.warsow.net ) in which you are given a rocket launcher and can only frag( read: kill ) your opponent once they reach a certain height above the ground below them. Loads of vote able options!
The Italian Rocket VEGA is ready for first launch. This Software lets you simulate all the telemetric quantities of the flight of the launch vehicle. The visualization of scientific quantities in 2D-3D is important for detecting early flight issues.
The more objects in different sizes you can build/stack on your rocket before you press the “TAKE OFF!” button, and your rocket is succeeding taking off, the more points you get. This project need developers! You can download the game concept doc!
rl-module is a linux kernel module that drives the USB missile launcher made by Dream Cheeky. With this module you can move it in all the six directions. It handles correctly interrupts so it stops motors when it reaches the mechanical contraints.
A pygame remake of the old SEGA Dreamcast game "Chu Chu Rocket" featuring penguins (and, in one of the next releases, polar bears). It can be summarized as "fastpaced Multiplayer Lemmings from above ... with Penguins"
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
PhARoS Ain't a Rocket Science. It is a PHP Library to generate an SQL queries using simple method calls. Unlike Propel, and Doctrine; it provides user with a minimal set of function calls to get the queries generated. Contributors: Saad
Jplanets is a simple game for one or two players. Every player has a starship, between the ships there are three planets. The goal is to shoot and destroy the other starship launching a rocket that obey the gravity laws.
x4technology consists of a number of loosely coupled reusable tools that should help developers to deal with the common everyday 'non-rocket-science' programming tasks.
Manage any program on your computer with radial menus(also known as pie-menu)and pull- down menus, that can be called with a mouse button, mouse combinations(rocket gestures) or hotkey. It's a little like gestures, but a menu it's shown around the mous
Eesti Rocket Multiplayer is a multiplayer 2-D space action shooter and is a sequel to unknown to public Eesti Rocket, which is by all means is the game of all times.
A game with vehicle physics and a landscape engine. It now has a first-person mode with rocket launcher which can deform the terrain. It also has a vehicle that can be driven. The landscape engine uses variable Level-Of-Detail with geomipmapping.
GUI front-end to: socket client and socket server, port scanners, ping, trace route, whois, NS look-up (ei: dig), finger, service, chkconfig, netstat and a command-line huff... puff... A mouth full? Nahh a full net tool application!
Mures is a cross-platform clone of Sega's "Chu Chu Rocket," a multi-player puzzle game. It is written in C using SDL. Multi-player is handled through a client-server design that supports multiple players per client.
Source Rocket is a web interface for Source based games, such as Counter-Strike: Source, Team Fortress 2, and Left 4 Dead. It manages admins for all major plugins (Mani, SourceMod, eXtensible Admin), and supports clan management.