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Partgen is a simple particlesystem generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programming language.
Coronasphere is an open-source multiplayer 3D space combat simulation game with strategic elements, running both under Win32 and Linux.
Major 3D features include hardware-accelerated multitexturing, particle effects, bump maps and t&l.
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ĄHola!, for "Hordes of Little Atoms," is a project to develop a lean,
modular, scalable toolkit for massive simulations of particle
(molecular) dynamics. It is written in C and Python to get the best
balance between programmer and run time.
A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.