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Program predicts a jam for chosen task on road graph. Data example: http://imat2010.yandex.ru There are 30 days with information about jams since 16:00 till 22:00. Need to predict jams at 31st. Algorithm is based on SVM library. BSD license.
JAM is an educational project aimed for computer science education in higher schools. It was started as project at Klagenfurt University (Austria). The flexible structure allows to just implement small parts or the whole application.
JammedUp (short for: JAM and JAD Update) is an automated MIDP and DoJa descriptor file synchronizer.
MIDlets are separated into a JAR executable file and the descriptor file, a brief but accurate description of the JAR file's contents prior to download.
CodeJam is a Php framework written to solve common developers problems like finding libraries, and to write in simple way complex applications in the short time as possible. CodeJam is a framework written developer to developers.
YAQN or Yet Another QWK-Net is used in QWK-style BBS message networking. YAQN will import QWK packets and export REP packets from JAM/Squish style BBS message systems. YAQN is os-independant, and requires the HUSKY libraries.
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JAM is a MSN Mesenger clone written in Java using the SWT Widget Toolkit. It can be run on top of a JVM or (in a not so far future) in native code compiled with gcj.
Itraxp - is a FTN messages tracker, using Perl library of FTN functions based on the concept found in a popular Itrax program. Itraxp supported Jam, Squish, Msg, Pkt FTN bases.
JAM, JavaGen Ant Modules, is a modular Ant toolkit for developing and testing Java/J2EE applications. JAM supports EJB and Servlet/JSP development using XDoclet, JUnit, Cactus, Maven, Castor and UML code generation on various servers including JBoss.
JAM is a popular messagebase format for storing Fidonet messages originally devised by Joaquim Homrighausen, Andrew Milner, Mats Birch and Mats Wallin. JAMLIB is a subroutine library for manipulating such messagebases.
Java MUD will be an OS/platform independent MUD server written in Java (SDK 1.2.2). It also will include a fantasy world setting to be able to start MUDing/MUD hosting instantly.
Don't expect this to be a high quality graphics library (it will be 2d) however it will be cross platform (*nix's, Linux, windows). We will write it in C (see the name?) compiled with the mingw software and the gcc software and jam build tool.
A repository for early game-jam-style rapid development game code. The idea is to try a bunch of different simple game ideas and come up with something good through repeated iteration. Multiple platforms.