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...The power is out, a blizzard rages outdoors and desperate fellow students stalk your every move, trying to get your answers for themselves!
(Requires Visual Studio 2010 & Xbox 360 GamePad)
Falling Block Game is a free, open source block stacking game available for Windows and Linux. The object of the game is to move and rotate pieces in order to fill in complete rows. The more rows you clear at once, the more points you score!
Simple mapping keystrokes from unknown USB poinitng device
If you do not have the appropriate drivers for your mouse, gamepad or USB joystick then you need this program.
This program can map messages from a USB HID device to keystrokes.
It is only necessary to install the standard device drivers.
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A QT-Based program that takes input from joystick/gamepad devices and produces keyboard or mouse activity in XWindows. Great for games with no or mediocre joystick support as well as for emulation. Easy to set up. Supports any number of devices.
A set of classes for live performance with 1-2 PS2-style gamepad controllers in Supercollider.
Numbered buttons control the instrument banks. Synths can be hot-swapped and multiple synths can be assigned on the fly to the three banks per joystick.
VISCAJoy is software for directly controlling a VISCA camera from a joystick or gamepad. VISCAJoy is intended to take the place of expensive hardware VISCA controllers. VISCA is Sony's control protocol for many pan-tilt-zoom and oem block cameras.
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English: A 2D XNA Game created by Andrée Ekroth, Felix Erberth och André Sjölin.
Svenska: Ett 2D XNA spel skapat av Andrée Ekroth, Felix Erberth och André Sjölin. Detta i samband med projektarbetet i trean.
This is just a prog that executes shell/system commands when a joystick/gamepad button is pressed or an axis is moved. It can be configured on the commandline and/or with (a) configuration file(s).
This program "translates" keypresses on joystick/gamepads/joypads into keypresses on a keyboard. It's great to use as a substitute for a remote control and perfect to use when you play games that don't have gamepad support.
A C++/Boost based app that maps input of game devices (like joystick/joypad/gamepad) to X11 key events. This simulates pressing a key on your keyboard. Automatic callibration, reconnection. Any number of devices. Background daemon support. Nice man-page.
sponge is a SDL based pong clone with enhanced features like sound "effects", an artificial intelligence (invincible), keyboard joystick/gamepad and mouse control, setup menu, graphical score display