Showing 63 open source projects for "c# obj"

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  • 1
    A file comparator with special knowledge of binary formats such as Windows executable (.exe), object (.obj), and library (.lib) plus Unix .a (archive) files. It knows how to ignore datestamps and other fields which don't affect the file's behavior.
    Downloads: 0 This Week
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  • 2
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 2 This Week
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  • 3
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 4
    A converter, viewer and object extractor for popular 3D file formats (3DS, OBJ, LWO etc). Features very fast text renderer with font anti-aliasing, support for textures and materials, modelling grid and axis, making scene screenshots, postprocessing etc
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    Downloads: 0 This Week
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  • 5
    SimpleScript is a simple programming tool for scripting languages (Perl, PHP, Python, Ruby, TCL) written in Obj-C/Cocoa. It can be used by experienced developers to write and test on the fly small routines, and is a good solution for educational purposes.
    Downloads: 3 This Week
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  • 6
    Finch is a package dependency graph management engine with interfaces in many programming languages (C, Obj-C, Perl, etc). The goal for this project is to provide a robust replacement for the current dependency engine in Fink (fink.sourceforge.net)
    Downloads: 0 This Week
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  • 7
    GameBuilder is card based engine for Mac OS X. It is written in OBJ-C and should be able to be customized from the package contents - without the source code. The goal of GameBuilder is to have an engine that anyone can use for their cardbased game editor
    Downloads: 0 This Week
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  • 8
    Developping for MacOS X, you needed a XML parser while you're programing using the Cocoa (Objective-C) environement?? We thought of you, here comes some frameworks to do the job!!!
    Downloads: 0 This Week
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  • 9
    Polyglot is a command-line tool written in Obj-C/Cocoa for use on Mac OS X. It is designed to smooth the process of localizing Cocoa applications to other languages, by providing checks and optimizations that it can apply to other Cocoa applications.
    Downloads: 0 This Week
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  • 10
    FizGL is a 3D virtual physics laboratory... Written in C and uses OpenGL for rendering. with changeable parameters you can watch your .obj models fall from top of the window to the ground with realtime graphs and you can place your camera anywhere you lik
    Downloads: 0 This Week
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  • 11
    A lightweight Objective-C wrapper for BSD sockets on Mac OS X. The idea is to present an Obj-C interface to sockets in the lightest way possible, not requiring any extra libraries, frameworks, or files than what is supplied on the Mac OS X Dev CD.
    Downloads: 0 This Week
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  • 12
    A library to load Wavefront .obj models. It supports loading vertices, textures, normals, faces and material libraries. Much more will be added in the near future.
    Downloads: 0 This Week
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  • 13
    The aim of the project is to write an distributed object compiler/interpreter. Object reside on special server and can be accessed in a java/c++ style programming language through a network. This project is currently being renamed please check http://obj
    Downloads: 0 This Week
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