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Areasteroids is an educational free software to learn how to calculate the geometric figures area. The original idea was based on the old arcade game Asteroids of Atari.
PhysAsteroids is a stand-alone game loosely based on the 1980's clasic 'Asteroids'. Unlike the original, however, it has a physics system, user-definable asteroid templates, and customizable backgrounds.
This incarnation of the Duel series features eight different playable ships each with unique super weapons, and distinct attributes. Game modes include Classic Duel, Missile Avoid and Asteroids all in 1 and 2 player modes.
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Space Angst is short for Space Asteroids Next Generation - Space Trading. It is a modern Asteroids clone with supercharged upgrades - including multiplayer, multisector combat and exploration abilities.
Squid Fighter is inspired by the old arcade game Joust, as well as Asteroids, but with squids instead of birds or spaceships. The view and control of the game will be similar to Asteroids, with combat derived from Joust.
This is an arcade style game based on the classical Asteroids. Two things differ from the original: energy control and multiplayer mode. Its 100% pure Java, proving that the language is becoming more suitable for game developing.
...You are a small vessel sent by the Klingon High Council to the Delta quadrant to rid the galaxy of the Borg plague: you are the first line of defense. You must evade asteroids, lightning bolts, and of cou
Avoid The Roid is an asteroids like multiplayer game based on Maelstrom for Linux. The game is written in c++ and uses unix sockets for networking, pthreads for threading, OpenGL for graphics, glut for windows and input, and OpenAL for audio.
SDLRoids is essentially an Asteroids clone, but with a few extra features, and some nice game physics. It's based on xhyperoids, an UNIX port of an old Windows game called Hyperoids.
Blasteroids is a javascript/HTML5 game which incorporates both old mechanics from the original Asteroids, and new ones such as an infinite, persistent world.