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TDS is a thrilling simulation of the Titanic ship disaster. The focus lies on realistic physics and haunting music to create a thundering atmosphere in egoperspective. The entire project will be released under the GPL, strictly non-commercial.
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-This is a very extensive mod covering almost every aspect of roleplaying in an FPS. -Includes six plugins, Main, Doormod, Talkzone, Spawning, Notice and NPCs. -Its Server Based - requires Sourcemod
TinyPunk is a MUD codebase written in Python. TinyPunk aims to be quick, easy, and fun, for players and coders alike. Currently it relies on Python 2.6 and the Twisted Framework. It is inspired by tbaMUD, and CircleMUD before it.
OpenCrime PHP is an RPG online criminal game PHP script, in GNU GPL. All you need is a webserver with PHP and MySQL to get it running. Also feel free to help in the development of this open source project.
Developing classic RPG framework with Java & OpenGL. An attempt to create a detailed, old-fashioned pen'n'paper like & turn based RPG with a decent story/AI and a huge place to play. Also includes a reference RPG. Blog: http://jcrpg.blogspot.com
Enyarok is an online 2D RPG based on Stendhal. It is focusing on real role-playing, to prevent hack&slay like at the original server. For this reason, we provide new items, maps, creatures, new features & improvements.
TMW-UFB is a MMORPG based on The Mana World. This project is a front end for the tmw-ufb client/server content. The ufb server uses tmw-eathena server and a modified tmw-client (the orignal client works too !) The Mana Word is a 2d open source mmorpg
Frappe is a program for determining the likelihood of any given number of successes in the open source rpg Fringe (http://www.box.net/shared/v38ckzapbj).
This software helps Game Masters to lead their Dungeons&Dragons role playing games, by saving characters' sheets, by computing many informations of the game such as modifiers, damages, monster's skills and abilities.
Behaviours provide a way to quickly author reusable sequences of actions for use in the PaSSAGE framework, or any Neverwinter Nights module. The Behaviour Tool is a tool for the creation and management of behaviours.
This is my first attempt at a graphical game. In the past, I have attempted console games (but lacked the follow-through). This time, however, I will be working together with my artistic and amazing girlfriend to push me forward towards completion.