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This project was created to show a way to highlight keywords of any language in a simple way. The resource which has been used is ANLTR (www.antlr.org).
You are free to adapt it for your language, you just have to define the keywords in the grammar file.
Extendable general purpose DB framework. JugglerDB started out as a simplesourcecode generation interface, to create Java DAOs for databases. At a certain point we decided to extend its usage to perform many other tasks. We decided to go ahead and deve
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We would like to publicate our project: Tricky Mouse. This is a simple game, written Java using AWT, with public documentation written in hungarian language. We learned a lot of trick from this project, and we would to share this knowledge with others.
The project is to make a site with a program to learn chess for children of 6-12 years old. The program wil run in an applet and linked to a MYSQL database. Hans Nuijen is the creator of the method how to learn the game playful.
JCoupling is a simple API for synchronous and asynchronous application connections. It supports callbacks, even over asynchronous connections, removing the boiler-plate code of more traditional middleware. It also offers sophisticated filtering support
JDBL is a simple and flexible layer for moving data between Java objects and a relational database. It allows for direct, elegant use of SQL without the tedium of JDBC.
A very simple, yet addicting game. Requires atleast 2 players, with a maximum of 4 players. Move around your environment with your block, get power-ups/downs, and be sure to shoot the other players before they get you!
A general purpose Java component to poll directories and asynchronously notify client code of incoming files. It's instrumented via JMX and controllable (also) via a JMX agent, like JBoss' JMX console. Not updated frequently - because it just works
Javoids is a java based asteroids game. Don't let that fool you though, Javoids is much more than a simple line drawing clone. Javoids features a unique arsenal to destroy the Javoids, along with some new twists like black holes, mines and...
A code library based on basic concepts in recurring domains such as time and money. Distilled model concepts will yield a coherent design that is simple to use and easy to change to fit the needs of different application development projects.
Grabble is an Anagrams-playing Java applet. In this fast-paced game,everyone plays at the same time to make words using tiles from a popular boardgame. It supports computer & unlimited human players in hotseat. One can customise the tileset,word list etc.
A Mobile phone game/base code or other games. This will be a J2ME 3D game. To begin with, it will focus on the Shell To Sea campaign, see : http://www.corribsos.com/ The future idea is to develop games for all sorts of similar campaigns. they have a sayi
A Sudoku game for your Java-enabled mobile phone. You can enter new Sudokus, send them to your friends via SMS and solve them. MEdoku has a simple solver built in.
Rev = Really Easy Validation - write your form validation code once in this simple and powerful language that generates code for JavaScript, Perl, PHP, and Java. With Rev you get server side and client side data validation with no duplicated code.
A simple computer pong game that is controlled by body movements. Children are introduced to the concept of vector algebra without realising it. Future versions will require body movements while playing the game.
Simple Image Viewer using Java's built-in image handling functions.
Not Another Image Viewer (NAIV) is a java based, platform independent image viewer and database, aimed to carry more features and customisability than other software of the same nature. PS it is free.
This was primarily something to keep me occupied and used as a vehicle to learn new things. At this stage the code desperately needs some tidying up.
This is a java version of the board game connect4. It functions as a swing application, a java applet, and there is a console application also. Network support is proposed for version 1.1+.
SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.