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GameWeb is a web-based platform for experimental games research. GameWeb allows users to track mouse movements, create, adjust, pause and monitor games from a web interface. Based upon Apache, MySQL, and PHP projects.
The Darts Game implements the popular Darts 501 pub game. Each player starts with a score of 501 and the objective is to be the first to reduce the score to exactly zero. The game runs inside the web browser mainly using HTML, CSS and Javascript.
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Project for the Google Chrome extension "hello travian", which is an extension which helps users when playing the game Travian by adding some features. Purpose is to make an extension which makes the life of travian players easier, NOT to cheat.
A small collection of practical and revelant language teaching tools written in Java Swing. Currently, it involves a 4-question multiple choice task creation tool, a "sort into two categories" creation tool, and a memorygame creation tool.
A multiplayer real time strategy game set in space based on xnova.
It has a new map design and written in php and uses mysql database.
It will be in English and German.
an online collectible card game in the works. not quite a 'magic' clone, as each player will be able to create their own character, and eventually, their own cards. bring your thinking caps!
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
For My best and last javascript work you should see RPSZ game at http://jsdefense.sourceforge.net/rpsz/ (not a project page yet). JSDefense is a Game/demo with html5 and jquery capabilities, based on the classic 'Tower Defense'.
Game Conqueror HAS BEEN MOVED TO:
http://code.google.com/p/scanmem/
Game Conqueror is a graphical game cheating tool (memory modifier) under Linux, whose main target is to provide functions and user-feelings of CheatEngine. Game Conqueror is written in PyGTK and using scanmem as its backend.
Construct castles, build armies, and defend your land in a game inspired by the classic games Castles and Dark Omen. It is still in the early phases of development.
A, easy browser-based desktop environment with a new user interface tries to reinvent the desktop with the philosophy that the system should use as less memory as possible, run on netbooks and still be extensible.
REMLAB is a fully functional cross-platform web-based Battlemech designer for the tactical board game Battletech. REMLAB is built entirely on HTML, PHP, and JavaScript with Ajax functionality.
A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com).
Given a log-file, this tool will replay a T4C game you've played before.
It will have built-in functionnalities like : merging log files
together, searching and cleaning
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
This sofware is designed to help different chess clubs to set up their own rating system. It uses USCF approximation formulas for rating calculations. Working example at newarkcc.vfutbole.ru