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Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
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Minox is a RPG game for Linux, much like the games for the 16-bit consoles in the late 90\'s. It has a Java based map editor where you can draw worlds for the game. The fights are turnbased an occurs both on the map or in the 3d dungeon.
Tower is a single-player turn-based role-playing game in the style of Rogue and Nethack, yet with its own unique elements and influences. In other words, it is a roguelike game under a modern interface.
Annchienta is a 2D isometric game engine for RPG games, but can be used for other games as well. We also release the games here as well. These games are mostly set in a fantasy world, combining an epic and tragic quest with fun and challenging gameplay.
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
CloneBall is multiplayer strategic game. Players add dots to fields in grid. When in the field are 4 dots, on next addition, field will explode to the sides and capture nearby fields. Game goal is to capture all opponets fields.
A client/server implementation of the game Blood Bowl, primarily for use in conjunction with the site fumbbl.com which hosts Internet Blood Bowl leagues.
Infinity Tournament Assistant is an application to manage participants, rankings, and scores of tournaments for the tabletop strategy game Infinity from Corvus Belli.
Feudalistic Dynasties is a turn-based strategy game placed in the time of feudality in the early middle ages. As a king of a fictitious European dynasty, you have to build and manage your kingdom. It features a humanized population and unit system.
Tileset modifications inspired by many free ideas. Generally pingus and gnus take the role of "Freeland" characters.Freeciv 2.0.x generic or modified client required. For installation guides and comments go to: freeciv.freeforums.org/post1415.html#1415
A turnbased strategy game influenced by Advanced Wars for Nintendo GBA. The aim of this project is to learn the Java language and to gain valuable experience working in a team.
A TBS (Turn-based strategy) of mounted turret warfare. Adjustable projection and speed of projectile, choice of map and position of turret. TCP network play functionality. Provides extensive game configuration with random map generation.
Online Strategy-RPG. No map adventures. Just duels. Fight with team of your heroes NPCs or another players to gain new abilities, spells and items. The game is inspired by Disciples and Heroes of Might & Magic series. See http://btrgame.com
A platform which hosts battles between Fruit War robots - special java programs. The platform accepts source code as robot, and ranks all robots according to battle result. This project has been totally refined and is now hosted at http://robotypo.appspot.com
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
FreeStars is a project to create an easily modifiable clone of the 4X turn-based strategy game Stars!. With version 1, the goal is to clone Stars! as closely as possible. For version 2, the goal is to make improvements in the balance and gameplay.
A text-based, turn-based strategy game set in space. It is similar to a 4X game and is inspired by Space Federation: Galactice Conquest among other games.
Programmed with Python using Curses for the text interface.
Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.