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A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
Mercator Grid is a networked real-time strategy game that incorporates actual GIS map terrain and NATO map symbology (MIL-STD-2500B). Mercator Grid can be configured to include several player roles including fire team leaders and commanders.
Tbssg is a turnbased hex map strategy game. It is modeled after Rome Total War, Masters of Orion, and Steel Panthers. The game plays like RTW in the respect there is a campaign map and battles, but the battles are played out on a hex grid like Steel Pant
TnC (The Next Coming) is a set of C++ classes that aims to use "The 4th Coming" (t4c) game datas with SDL library.
The TnC classes can be used to extract and get the 4th coming sprites as SDL Surfaces. There's also classes to display the original map
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Console RPG is a simple text-based RPG game, focused on being small and compact, yet interesting. You can expect monster spawns, leveling and experience points, equipment, items, and a large playable map in future releases.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
JChessBoard is a chess game written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. It also became a full featured PGN viewer and editor.
This is an powerfull and highly modifyable fully featured open source 2D game engine written in C. More like an easy to use game SDK. It is built on top of SDL for cross platform use. Level editor included
BlackBallEd is a graphical level-editor for the puzzle-game and oxyd-clone enigma (www.nongnu.org/enigma). The 0.90-rc2 comes with some basic PerOxyd support also.
For developers:
BBE is written in Delphi, and now, in Kylix. It's fully compatible to
JTileMapper is a tile mapeditor which allows the creation of tilesets and tile based levels for tile based games (mainly J2ME/Brew based games). It allows the use of custom loadable plugins for input, output and edition (map and events).
Stones is a native Cocoa-Mac OS X full-featured editor for the game of Go. It supports SGF and will support XML formats. I also features a unique Go Screen Saver for Mac OS X.
tools for half-life game- and webserver admins, focusing on infrastructure, like automated map uploading, generating a web pages for map downloads and info. implemented in pure java, needs a Java Runtime Enginge v1.4 or newer.
MicroWheels is a 2D toy car racing game similar to the old DOS game MicroMachines. Special features: split-screen multiplayer mode and a track editor.
Thanks to ClanLib (www.clanlib.org), it will run under both Linux and Windows.
A clone of the old DOS game Commander Keen. It's written in C++ and uses the SDL library so it's mostly platform independent. A map-editor (Java 1.5) is also included.
Kokatrix is a system for building 2D single-player roleplaying games written in Objective Caml. Main features are a graphics engine, a mapeditor, scripting system and tools for generating large worlds.
A network enabled game which follows all the Risk(tm) board game rules. Two maps are included, original Risk(tm) map and 'middle earth', with the possibility of users to develop their own maps. pyConQuest comes with support of 2 to 6 players.
openshooter is a first person shooter written in C. It uses the GL library and runs on Windows and Linux/Unix SDL. It currently has map support with a 3D mapeditor. openshooter will have a collision detection, network support and much more.
ClayTek is a 3D games library based on SDL and OpenGL. It is being developed simultaneously with an Editor that uses FLTK, and is being developed under linux (Slack 9.0).
The UltraZig project is a next generation Game Creation System, built in the image of its arguable predecessor, MegaZeux. It aims to simplify the construction of games across platforms with a tightly-knit user interface and an intuitive source editor.
This application shows you a graphical representation of your Murania game data and allows you to view detailed information about all provinces and units.