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A working Anarchy Online server emulator, which allows the study of client-server communication in a massively-multiplayer roleplaying game. The finished project allows users to create their own private AO servers.
Prophecy MUD is a new style of MUD server, using a massively multithreaded approach based on NPTL and the 2.6 kernel, combining object oriented design with tried-and-true techniques used by other MUD servers. Backed by an embedded BerkeleyDB database.
Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all java game developers in a single project: Evowar, wich is a 2D Evolutive RTS Java Game.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
FooCore is a highly modified MOO core database originally derived from LambdaCore.
mooserver-1.8.1+foo (also part of this project), developed along with FooCore, includes many changes and extensions which FooCore depends upon.
A web based RPG built using PHP and MySQL. The project is to be considered constantly in development with a new version release for every goal. Each goal is an updated version of the previous release with new features added on.
Genecys is an online, multiplayer third person 3D MMORPG similar to Final Fantasy Online, or Everquest. We intend to design a game, where the entire universe is dynamically generated by the server. NPCs in this game will be just as important as players
Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
MUXulator is a project that seeks to provide /game directories for TinyMUX2 which allow admins to run various different types of games out of the box (MUD-clone, Tradewars, Building/Exploration games, etc.)
Collection of tools generating various parts of code for MUDS. Tool: gereacreator - allows builder to create area with easy to use gui; generates code from that area for virtually any mudlib.
AUOE stands for Advanced Ultima Online Emulator. This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
MistMUD is a text based MUD written entirely in C. MistMUD has followed the diku family tree (Diku, Silly, Dale, Havok) and is a very modified and unique MUD . Our goal is to create a stable, fun filled, newbie friendly environment.
Caribou is a Java application that complements MUD clients by providing real-time monitors of game information (such as channel discusions and group status) that are displayed in separate windows. Caribou works with any MUD client that produces text logs.
Originating from the Panultima Endeffect, sushiX is the reincarnation of their future Ultima Online Shard software.
While sushiX is not usable for a general audience yet, sunshine as the Panultima Endeffect's current software is made available.
GNOME-Mud is a Mud Client for X11. It features Aliases, ANSI support, Triggers, an AutoMapper, multiple connections,
plugins, a color saver, a command divider, and the ability to save connections
A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.