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The project implements Dana Angluin's learning algorithm with intent to look into the possibility of computational learning of changing (shifting) information.
OGA, Open GeneticAlgorithm implements the evolutionary genetic algorithms with an user interface in GTK+. The main goal of the program is solve complex problems using evolutionary algorithms like genetic algorithms or evolutionary strategies.
Java Interface for Neural and Genetic Pattern Classification JINGPaC is a framework to solve the problem of Pattern Classification thanks to Genetic Programming, Neural Network, Genetic Algorithms and many other techniques. JINGPaC2 is the latest version
Type setting engine in Java. Uses an algorithm similar to Tex to layout text and images on a page and create a pdf output, supports multiple columns and images, which can be placed at arbitrary positions, spawm columns etc.
The JefNET (Java Evolutionary Framework Network) Proj. consists of three subprojects: JEF, Dna, JXTAJef. Our intent is to provide a distributed genetic programming framework for the Java language, and a network in which classes can spontaneously evolve.
DrPangloss is a python implementation of a three operator geneticalgorithm, complete with a java swing GUI for running the GA and visualising performance, generation by generation
Project Tokaf is an general implementation of top-k algorithm. It provides interfaces for all modules that are needed. It also features user preferences module, for computing new preferences and manipulating existing ones.
KNN-WEKA provides a implementation of the K-nearest neighbour algorithm for Weka. Weka is a collection of machine learning algorithms for data mining tasks. For more information on Weka, see http://www.cs.waikato.ac.nz/ml/weka/.
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The main goal of OWLVE is to visualize graphically any OWL–lite file. Using powerful RCP and GEF technologies will improve the quality of graphics and diagrams.This project includes an algorithm for similarity calculus between two OWL files.
NullAllEst is the implementation of a maximum likelihood algorithm to estimate the frequency of a null allele in microsatellite genetic data. A Markov Chain Monte Carlo simulation is used to solve the likelihood function.
An implementation of the Compositional Pattern Producing Networks (CPPNs) and Neuro-Evolution of Augmenting Topologies (NEAT) proposed by Kenneth O. Stanley, based on the Genetic Art tool from Mattias Fagerlund.
OAP Lite is Optimized Algorithms Platform Lite, which simplifies the process of solving some optimization problems by Genetic Algorithms. It is a highly configurable, efficient tool for user to get the optimum result without programming.
This project intends to create an indexing search engine, for knowledge management. The primary object is to apply an information retrieval core. And implement a knowledge data discovery theory such as data mining algorithm, text mining.
A Java implementation of the NEAT algorithm as created by Kenneth O Stanley. Also provides a toolkit for further experiments to be created and can provide both local and distributed learning environments.
Private-key, symmetrical (same password to encrypt and decode) file encryption with 8-bit to 2147483647-bit (2^3 to 2^31) encryption using my own algorithm and my own extension of MD5 (http://blog.robtoth.net/2009/06/tencryption-computer-programming.html
musicomp is a program which most important element is an evolutionary algorithm which uses data mining methods as a fitness function to generate monophone melodies.
StrMatch is a simple java program, created for educational purposes, that allows user to test a great part of string matching algorithms.
An intuitive user interface shows each algorithm step accurately...
QMCMinimizer is a java-swing based aplication. It's designed with the purpose to be used as a tool on university degrees such as computer science, for teaching the process of boolean function simplification, through the Quine-McCluskey algorithm.
This project provides a JAVA library and a graphical user interface which implement the "FastICA" algorithm based on the paper "Fast and Robust Fixed-Point Algorithms for Independent Component Analysis (ICA)" by Aapo Hyvärinen.
jGABL (the Java Graph Algorithm Base Library) is a java library for the implementation of graph algorithms. It covers a hierarchy of graph concepts, various graph implementations, and algorithm animation.
This is an attempt to make a X vs. O game, without using a back-tracing, or any other time wasteful algorithm. Instead, an arrays of bonuses are used. Bonuses are given for each move, after which empty fields are sorted.
Military Survelliance open source GPS with Filters(like night vision,Sharpening location,Contrast) with optimal route finding algorithm embedded in the application developed in java.