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the MegaZeux-like Advanced Game Environment (or MAGE-gcs to distinguish between other projects named MAGE) (formerly known as BrahMatt) is an attempt at a simple Pygame/OcempGUI game creation system in the vein of MegaZeux and ZZT (editor and runtime).
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include mapeditor , game modeler , script editor.
Multiplayer game for up to 8 players on one computer. Each player controls an Orbiter which is affected by gravity and inertia. The goal is to kick all other Orbiters out of the map.
A TBS (Turn-based strategy) of mounted turret warfare. Adjustable projection and speed of projectile, choice of map and position of turret. TCP network play functionality. Provides extensive game configuration with random map generation.
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The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included gameeditor. Online battling, trading and MMO-type games will be supported.
Online Strategy-RPG. No map adventures. Just duels. Fight with team of your heroes NPCs or another players to gain new abilities, spells and items. The game is inspired by Disciples and Heroes of Might & Magic series. See http://btrgame.com
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
An Open-Source mapeditor coded in C++ to be used with OpenTibia. Supports many advances features such as autobordering. Runs under both Linux and Windows using wxWidgets and OpenGL.
TuxBlocks is a clone of the classic TI Calculator game Block Dude, but with a level editor, and a score display. It features Tux as the main character and the objective is to move blocks around the level to try and reach the door (exit).
A python script designed to keep two ftp servers in sync for game servers. Geared towards TF2 maps. Now you shouldn't have to worry any more about those pesky "Missing map. Disconnecting" messages!
ViaAventurica is a Pen&Paper RPG Game Master's tool to create visual routes on a map and measure their length. Saving and Exporting Routes as well as adding custom maps to the application) are supported. Official German Website: http://viaaventurica.sou
RILedit is a mapeditor for 2d tile-based games, written in Java. It features tile editing, entity editing, and is compatible with the freeware tile editor Mappy. It's easy to modify it so that it creates custom files to use in your own game.
Open States Machines Designer is a Eclipse RCP based graphical editor for UML States Machines diagrams. It provides functionalities like Import/Export as XML and States Map Compiler Files, Code generation with SMC, UML validation rules...
A Windows remake of the Mac-only game GliderPRO, a puzzle and action game from the early days of Mac computers. This remake is aimed at providing a functioning level editor and modding tools.
JSpaceConquest is a simple multiplayer Internet game. Each player produces space ships and conquers other planets. The main goal is to conquer all the planets on a 2D map.
This is a student project only for educational purposes.
A Java library to query game servers such as Half Life and Quake servers to find out the map, number of players, players score, and even game rules.
There are different game servers with query protocols that can be added to this package.
Starmapper is a maping utility that can read a map of "nodes", some files with "reports" and draw some pretty pictures. Originally for Stars! game, now it's Stars! and beyond! (you can make your own data model and plug it in)
Tetris clone game totally written in Java (1.6) with NetBeans. Highly configurable and modular. It will include pieces editor, multiplayer and more. It runs on any system with JRE 1.6 installed.
A multiplayer only FPS involving veichle driving in a futuristic populated living city with a intuitive and user friendly mapeditor. Written in C++ (but some content creation tools are in Java) and aims to be portable.
Infectors it's a puzzle game inspired in frozen fruits and boxworld games. You must save the earth from a infectors virus epidemic, trapping all bugs in antiviral cryogenic capsules. It comes with a level editor