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A JNLP client compatible with small JVM's such as Creme. It allows to download, update and start a Java application that is deployed using JNLP. The client can be used to deploy Java applications to handheld devices/PDA's.
A game like no other, where the players goal is to become All City King by painting their graffiti in the most daring places, without getting caught by the authorities or rivals.
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Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
pCube (pro Cube) is a mod for the FPS Cube. Cube has some bugs and is not anymore supported by it's developers. So pCube aims to fix those bugs and provide a few additional features like CTF, server-side maprotation, etc.
mShell is a graphical terminal/shell startup utility for mSys/MinGW. It features an MDI interface, and provides options for spawning different terminal styles.
C translation of EGM96 (earth height model) implementation (namely, f477.f) available at http://earth-info.nga.mil/GandG/wgs84/gravitymod/egm96/egm96.html
libTopo and TopoMap are tools to use, convert, analyze and display topography maps such as ETOPO2, ETOPO5 and GLOBE. TopoMap is the command line interface to convert topography databases to raw data, images, etc...
D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.
HM PCOT es un sistema de gestión de Internet Cafes o similares, con él podrá controlar el tiempo de uso de cada estación así como llevar la cuenta de lo consumido por cada usuario. Actualmente se encuentra en face de desarrollo pero ya es usable.
zClipse is a project for building Eclipse (http://www.eclipse.org) plugins. Plugins currently being developed include:
TabNavigator - editor enhancements;
JScheme - Scheme integration;
Insectivore - shared TeamTasks, integrated with Tasks view.
The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
In this project we aim to develop scheme libraries for developing
various web applications (especially servlets and xml-based web services). Our approach is to use jscheme (an open source implementation of scheme in Java) as the core language which allow
The tree control library is a C++ container library which stores generic types in tree structures. Three containers are available in the library: tree, multitree,
and unique_tree. The library usage and syntax is much like that of the STL.
Performance profiler for Amiga AACE/Tao Intent software. Works for source in both C and VP. Includes filters to convert data into cvs spreadsheets. (Compiles under Linux as well, but no Linux build system is included)
A micro HTTP server with rsh-over-http emulation. The compiled binary is less than 4k, can serve parallel requests, and very fast. It is intended to run on headless embedded devices to facilitate configuration and status reporting.