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Companion package to paper 'Why ice ages could be unpredictable' (to be submitted in Earth and Planetary Science Letters). Includes F90 codes of eight conceptual climate models of ice ages and the various dynamical system analysis techniques used in the article. The package will be useful to anyone interested in doing research on these models in particular, and on ice age dynamics in general.
A fair attempt at the Keplerian tradition to explore the solar system
Nowadays the idea of a music of the spheres, or a cosmic music that descends from the planets seems more like poetic philosophy than anything scientific. However, when the scientist Kepler discovered special principles about planetary motion, he also reconsidered the music. Apparently his observance of a harmonic law of planetary motion was reason for him to propose a computable system of pitch and harmony deriving from angular velocity.
The purpose of the programming project is as a tool to examine his system. With Java 2, it provides an open-source solution for listening to harmonies so generated by planetary motion. ...
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Galactic exploration is a simulation game in very early development. By the final cut of the game the player will be able to go to every place in a procedurally generated universe with millions of planets, galaxies, stars, nebulas, and many more.
Java library to calculate heliocentric and geocentric planetary positions. Two types of calculations are supported: a 'fast' version which has an accuracy of about 1 arc second and a 'full' version that implements the full VSOP87 theory.
Stars! Intelligence Assistant is a versatile tool for players of the classic 4X game "Stars!". Features processing of allies' P-reports, inferring planetary values from these, enables collaborative strategic planning, includes "guts" calculators.
JPARSEC is a Java Package of Astronomical Resources for Standard Ephemerides Calculations, focused on accuracy, documentation, 2D/3D charts, realistic planetary rendering, and Astrophysical modeling. For source code visit http://conga.oan.es/~alonso/
LibProcTer is a library for generating planetary terrains, suitable for use in realtime simulations like flight simulators. The library can use existing data and fill in missing data with procedural terrain generation.
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PDSlib is a C library to parse Planetary Data System data files and labels, based on version 3.7 of the Planetary Data System Standars Reference. PDS is the format used to store all the planetary images taken by NASA and ESA spacecrafts.
The Virtual Laboratory for Earth and Planetary Materials (VLab) collaborative GRID-based environment. Concentrating on scientific computation workflows and auto-generation of visualization services. http://vlab.msi.umn.edu
GLNebula is a program designed for the real-time visualization of planetary nebulae models produced by photoionization codes. It uses camera-oriented quads and point sprites to achieve real-time speeds, also provides free camera movements.
GridRover is a simple game that can be played either by a human or a program. The object of the game is to gather items from a planetary surface to get as high a score as possible before batteries run out. Helps teach program design.
"Scorched Earth" style RTS game with a twist. Combat is inter-planetary and instead of turn based shooting you build your base on your choosen planet in an RTS sytle fashion.
Read single-band NASA PDS (Planetary Data System) Image files in Python. Query header information and extract binary image data in a format suitable for PIL (Python Imaging Library). Works for Pathfinder and Mars Exploration Rover images, maybe others.
A universe simulator and generator written in Java that is capable of simulating stars with planetary systems, binary systems and other phenomena. This universe can be generated or scripted (in small parts). This will be used in a planned space combat/
A web atlas using the planetary body renderer, Xplanet. Explore the solar system. Overlay clouds, cities, weather forecasts, and more. Navigate by point and click. Search global databases.
Planetary Hoppers is a Java based space strategy game.
The game is multiplayer, TCP/IP-based classic style strategy for up
to 70 players. Single player mode is not currently available.
We are developing a gaming engine that can be used for either online planetary based strategy games , backend systems for Torque based games or online planetary/resource based gaming leagues.