Showing 1240 open source projects for "lua-executor"

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  • 1
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Pegasus.lua

    Pegasus.lua

    Pegasus.lua is an http server to work with web applications

    An HTTP Server to work with web applications written in Lua.
    Downloads: 1 This Week
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  • 3
    Fengari

    Fengari

    The Lua VM written in JS ES6 for Node and the browser

    The Lua VM written in JS ES6 for Node and the browser. This repository contains the core Fengari code (which is a port of the Lua C library) which includes parser, virtual machine, and base libraries. However, it is rare to use this repository directly.
    Downloads: 0 This Week
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  • 4
    Hilbish

    Hilbish

    The Moon-powered shell! A comfy and extensible shell for Lua fans

    ...Things like syntax highlighting and hinting available via the Lua API.
    Downloads: 0 This Week
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  • 5
    Jspicl

    Jspicl

    A Javascript to PICO-8 Lua transpiler

    Jspicl is a JavaScript to PICO-8 Lua transpiler that allows developers to write their game logic in JavaScript, which is then transpiled into the Lua subset supported by PICO-8. This enables developers more comfortable with JavaScript to create games for the PICO-8 platform.
    Downloads: 1 This Week
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  • 6
    LuaSnip

    LuaSnip

    Snippet Engine for Neovim written in Lua

    Snippet Engine for Neovim written in Lua.
    Downloads: 0 This Week
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  • 7
    Lmod

    Lmod

    An Environment Module System based on Lua, Reads TCL Modules

    Lmod is a program to manage the user environment under Unix: (Linux, Mac OS X, ...). It is a new implementation of environment modules. Lmod is a Lua-based module system that easily handles the MODULEPATH Hierarchical problem. Environment Modules provide a convenient way to dynamically change the users’ environment through modulefiles. This includes easily adding or removing directories to the PATH environment variable. Module files for Library packages provide environment variables that specify where the library and header files can be found.
    Downloads: 3 This Week
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  • 8
    xmake

    xmake

    A cross-platform build utility based on Lua

    A cross-platform build utility based on Lua. Xmake is a lightweight, cross-platform build utility based on Lua. It is very lightweight and has no dependencies due to the integration of the Lua runtime. It uses xmake.lua to maintain project builds with a very simple and readable syntax. We can use it to build projects directly like Make/Ninja or generate project files like CMake/Meson.
    Downloads: 5 This Week
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  • 9
    OpenWrt PassWall

    OpenWrt PassWall

    OpenWRT plugin that provides proxy routing management

    openwrt-passwall is a comprehensive OpenWRT plugin that provides proxy routing management for internet traffic. It integrates with various tools and protocols like Shadowsocks, V2Ray, XRay, and Trojan to bypass censorship and optimize network performance. Designed for advanced users and network administrators, Passwall features a full-featured web UI and dynamic rules for routing and DNS control.
    Downloads: 115 This Week
    Last Update:
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  • 10
    Questie

    Questie

    Questie: The WoW Classic quest helper

    Questie: The WoW Classic quest helper.
    Downloads: 23 This Week
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  • 11
    xLUA

    xLUA

    xLua is a lua programming solution for C#

    xLua adds Lua script programming capabilities to C# environments such as Unity, .Net, Mono, etc. With xLua, these Lua codes can be easily called with C#. xLua has many breakthroughs in function, performance, and ease of use. The most representative of these aspects are C# implementation (methods, operators, attributes, events, etc.) can be replaced with Lua implementation at runtime; excellent GC optimization, custom struct, enumeration transfer between Lua and C# without C# gc alloc; and there is no need to generate code under the editor, and the development is lighter. ...
    Downloads: 0 This Week
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  • 12
    NeoLua

    NeoLua

    A Lua implementation for the Dynamic Language Runtime (DLR)

    A Lua implementation for the Dynamic Language Runtime (DLR). NeoLua is an implementation of the Lua language. Currently, the implementation is on the level of Lua_5.3. The goal is to follow the reference of the C-Lua implementation and combine this with full .NET Framework support. That means it should be easy to call .NET functions from Lua and it should be easy to access variables and functions from a .net language (e.g.
    Downloads: 0 This Week
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  • 13
    Unreal Engine 4/5 Scripting System

    Unreal Engine 4/5 Scripting System

    Injectable LUA scripting system, SDK generator, live property editor

    Lua scripting system platform, C++ Modding API, SDK generator, blueprint mod loader, live property editor and other dumping utilities for UE4/5 games. The goal of UE4SS is not to be a plug-n-play solution that always works with every game. The goal is to have an underlying system that works for most games.
    Downloads: 108 This Week
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  • 14
    ThePrimeagen's init.lua

    ThePrimeagen's init.lua

    Neovim configuration repository

    init.lua is the personal Neovim configuration repository managed by ThePrimeagen, showcasing his curated setup that optimizes Neovim for modern development workflows using Lua rather than the traditional Vimscript. It includes a thoughtfully assembled set of plugins, key mappings, autocommands, UI tweaks, and performance settings that reflect years of live-coding refinement and real world use. The configuration leverages popular ecosystem tools like lazy plugin managers, language server integrations, and custom enhancements to improve navigation, syntax highlighting, file management, and editor ergonomics. ...
    Downloads: 5 This Week
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  • 15
    Luau

    Luau

    Fast, small, safe, gradually typed embeddable scripting language

    It is designed to be backward compatible with Lua 5.1, as well as incorporating some features from future Lua releases, but also expands the feature set (most notably with type annotations). Luau is largely implemented from scratch, with the language runtime being a very heavily modified version of Lua 5.1 runtime, with a completely rewritten interpreter and other performance innovations.
    Downloads: 22 This Week
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  • 16
    Lapis

    Lapis

    A web framework for Lua and OpenResty written in MoonScript

    Lapis is a framework for building web applications in Lua (or MoonScript) that primarily targets OpenResty, a high-performance web platform that runs on a customized version of Nginx. Lapis can also be used in other server environments, being compatible with any modern version of Lua. With OpenResty, Lua is run directly inside of the Nginx worker using LuaJIT, giving you the smallest barrier between the webserver and your code.
    Downloads: 0 This Week
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  • 17
    ecode

    ecode

    Lightweight multi-platform code editor designed for modern hardware

    ecode is a lightweight multi-platform code editor designed for modern hardware with a focus on responsiveness and performance. It has been developed with the hardware-accelerated eepp GUI, which provides the core technology for the editor. The project comes as the first serious project using the eepp GUI, and it's currently being developed to improve the eepp GUI library as part of one of its main objectives.
    Downloads: 15 This Week
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  • 18
    YueScript

    YueScript

    A Moonscript dialect compiles to Lua

    A language that compiles to Lua. Yuescript is a Moonscript dialect. It is derived from Moonscript language 0.5.0 and continuously adopts new features to be more up-to-date. Moonscript is a language that compiles Lua. Since the original Moonscript has been used to write web framework lapis and run a few business websites like itch.io and streak.club with some large code bases.
    Downloads: 4 This Week
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  • 19
    neodev.nvim

    neodev.nvim

    Neovim setup for init.lua and plugin development

    Neovim setup for init.lua and plugin development with full signature help, docs and completion for the nvim lua API.
    Downloads: 0 This Week
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  • 20
    OpenResty

    OpenResty

    High Performance Web Platform Based on Nginx and LuaJIT

    OpenResty is a full-fledged web application server that extends Nginx by seamlessly embedding LuaJIT, bundled Nginx core, numerous third-party modules, and Lua libraries—creating a powerful platform for scalable web services, APIs, and gateways. An extensive ecosystem of Lua libraries and third-party Nginx modules that interoperate cohesively. Supports scripting of SSL, process control, regex, pipes, and logging via Lua APIs. Well-supported documentation, Docker tooling, and commercial support options.
    Downloads: 1 This Week
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  • 21
    Textadept

    Textadept

    Fast, and remarkably extensible cross-platform text editor

    ...Textadept’s user interface is sleek and simple. Relentlessly optimized for speed and minimalism over the years, the editor consists of less than 2000 lines of C and C++ code, and less than 4000 lines of Lua code. Textadept runs on Windows, macOS and Linux. It also has a terminal version, which is ideal for work on remote machines. Textadept is an ideal editor for programmers who want endless extensibility without sacrificing speed or succumbing to code bloat and featuritis. The editor gives you complete control over the entire application using the Lua programming language. ...
    Downloads: 5 This Week
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  • 22
    NLua

    NLua

    Bridge between Lua and the .NET

    ...If you want to use UTF-8 encoding, just set the Lua.State.Encoding property to Encoding.UTF8. Calling instance methods: To call instance methods you need to use the : notation, you can call methods from objects passed to Lua or to objects created inside the Lua context. Calling static methods: You can call static methods using only the class name and the . notation from Lua. If you are using Xamarin.iOS you need to Preserve the class you want to use inside NLua, otherwise the Linker will remove the class from final binary if the class is not in use.
    Downloads: 0 This Week
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  • 23
    nvim-tree.lua

    nvim-tree.lua

    A file explorer tree for neovim written in lua

    A file explorer tree for neovim written in Lua. nvim-web-devicons is optional and used to display file icons. It requires a patched font. Your terminal emulator must be configured to use that font, usually "Hack Nerd Font".
    Downloads: 0 This Week
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  • 24
    refactoring.nvim

    refactoring.nvim

    The Refactoring library based off the Refactoring book

    refactoring.nvim is a Neovim plugin developed to bring powerful automated code refactoring capabilities to one of the most popular text editors among programmers, giving developers a suite of refactoring operations that streamline repetitive restructuring tasks inside the editor. Built around an intuitive set of commands and a Lua API, the plugin allows users to extract and inline variables or functions, pull blocks of code into new files, and modify code structure without leaving the comfort of Neovim’s modal interface. It integrates with built-in Neovim selection modes and can work with third-party tools like Telescope to present refactoring options quickly, enabling rapid transformation of code patterns. ...
    Downloads: 6 This Week
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  • 25
    HDoujin Downloader

    HDoujin Downloader

    An easy-to-use manga and dōjinshi downloader supporting 800+ webistes

    HDoujin Downloader is a manga and dōjinshi download manager supporting 800+ websites across many different languages.
    Downloads: 33 This Week
    Last Update:
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