Search Results for "graphics compiler" - Page 2

Showing 50 open source projects for "graphics compiler"

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  • 1
    Atari OSS Action

    Atari OSS Action

    Action a programming language for Atari 8-bit

    Action! is a programming language, with integrated editor, debugger, and 6502 compiler, for the Atari 8-bit family of microcomputers. Action! was created by Clinton Parker and released on cartridge by Optimized Systems Software in 1983. Its syntax is similar to that of ALGOL 68. Action! is significant for its high performance, which allows games and graphics demos to be written in a high-level language without use of hand-written assembly language code.
    Downloads: 0 This Week
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  • 2
    Interpolate

    Interpolate

    Swift interpolation for gesture-driven animations

    Interpolate is a powerful Swift interpolation framework for creating interactive gesture-driven animations. The idea of Interpolate is - all animation is the interpolation of values over time. Create an Interpolate object with a from value, a to value and an apply closure that applies the interpolation's result to the target object. Alternatively, you can specify multiple values for the interpolation in an array. The Swift compiler might have issues to infer the type of the array so it's...
    Downloads: 0 This Week
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  • 3

    Arkanoid SFML

    Arkanoid game using SFML library implemented in C++

    This is the re-factored Arkanoid game using SFML library implemented in C++. The original version was implemented by Vittorio Romeo and is available on github https://github.com/SuperV1234/Tutorials. In order to compile the project you need the installed SFML library and g++ compiler.
    Downloads: 0 This Week
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  • 4
    tinyobjloader

    tinyobjloader

    Tiny but powerful single file wavefront obj loader

    Tiny but powerful single file wavefront obj loader written in C++03. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time. tinyobjloader is good for embedding .obj loader to your (global illumination) renderer. We recommend to use master (main) branch. Its v2.0 release candidate. Most features are now nearly robust and stable (The remaining task for release v2.0 is polishing C++ and Python API).
    Downloads: 5 This Week
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  • 5
    MathFu

    MathFu

    C++ math library developed primarily for games focused on simplicity

    MathFu is a small, header-only C++ math library optimized for games and real-time graphics on mobile and desktop. It provides fixed-size vector, matrix, and quaternion types with APIs that mirror the operations you actually use in inner loops—dot, cross, normalize, transforms, and projections. Implementations are carefully tuned to leverage SIMD instruction sets such as SSE and NEON while preserving a clean fallback path for portability.
    Downloads: 1 This Week
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  • 6

    Baby X

    X Windows baby toolkit

    Baby X is a simple toolkit for X Windows. There's also the Baby X resource compiler, which can be used as a standalone program or to get resources together for Baby X programs.
    Downloads: 0 This Week
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  • 7
    Qfsm

    Qfsm

    A graphical Finite State Machine (FSM) designer.

    A graphical tool for designing finite state machines and exporting them to Hardware Description Languages, such as VHDL, AHDL, Verilog, or Ragel/SMC files for C, C++, Objective-C, Java, Python, PHP, Perl, Lua code generation.
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    Downloads: 12 This Week
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  • 8
    Boson Graphical Neural Network

    Boson Graphical Neural Network

    A 128-bit Neural Network Graphics and Physics Engine for Mac OS X

    Boson Graphical Neural Network A 128-bit Neural Network Graphics and Physics Engine for Mac OS X 10.10. Built with Metal and Swift. Must be a registered Mac Developer with Yosemite installed. Required to build: Quartz Composer, Nvidia CUDA SDK, Max 6.1 or Max 7, Swift Compiler and Metal Compilers. Written by Eli Hutton in 2014. Subject to APSL (see LICENSE).
    Downloads: 0 This Week
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  • 9
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 10
    Pyjamas is a python to Javascript compiler, Widget set, Framework and Toolkit for Application development that runs on Web browsers. The developer need not know anything about AJAX: all the AJAX tricks, for all major browsers, are entirely taken care of.
    Downloads: 0 This Week
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  • 11
    Lhogho - The Real Logo Compiler
    Lhogho is planned to be a modern implementation of the Logo programming language providing reasonable compatibility with older Logos, 3D graphics in real time and user-friendly OOP support.
    Downloads: 0 This Week
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  • 12
    FlashPascal
    compiler for a Pascal like language that build Flash animation (SWF) FlashPascal2 is a more advanced free compiler availabe at http://flashpascal.execute.re/
    Downloads: 1 This Week
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  • 13
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 14
    BaX
    The BaX-lib is a powerful, lightweight easy to use library for the creation of bitmaps in your C++ programs. The BaX-compiler is a simple script interpreter to achieve the same thing. It's easy, lightweight, fast, and completely written from scratch
    Downloads: 0 This Week
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  • 15
    ColladaCGF enables exporting 3D models into Crysis, using Crytek's resource compiler and Blender/Maya's Collada exporters. Import is partly supported as well, via the Python File Format Interface.
    Downloads: 0 This Week
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  • 16
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 1 This Week
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  • 17
    A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
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    Downloads: 2 This Week
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  • 18
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 2 This Week
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  • 19
    Yet Another Flash IDE - Free Open source Flash .SWF IDE for Linux, Windows, OSX - A complete GUI for the MTASC compiler.
    Downloads: 0 This Week
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  • 20
    A collection of libraries for Bigloo Scheme compiler.
    Downloads: 0 This Week
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  • 21
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
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  • 22
    Pligame and Pliant+SDL are Pliant bindings for SDL. Pliant\'s dynamic compiler and trivial syntax combines the ease and flexiblity of interpreted languages with compiled execution. Together, you have a high level language for high performance games
    Downloads: 0 This Week
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  • 23
    REGBLOOD stands for REactive Game with BigLOO in 3D. The goal of this project is to add multimedia bindings to the Bigloo scheme compiler. It provides glue for schemers to use SDL and OpenGL, as well as a general 3D engine. This game is a snooker.
    Downloads: 0 This Week
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  • 24

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    Ursine Core is/was a simple RPG-type game development library/toolkit for the Atari Video Computer System (VCS) model 2600. (That's the 1977 Atari game console.) This library is intended to be portable to other MOS-65xx-based computers (6507, 6502, 6510, 2A03, 8502), and introducing support for other systems is ongoing (Commodore VIC-20, 64, 16/+4, 128; Apple ][; Nintendo Entertainment System) Ursine Core is a developer's suite hosted on a POSIX-like workstation. The Ursine Core...
    Downloads: 0 This Week
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  • 25
    The aim of DynamiC++ project is the development of dynamic analyzer of C++ code witch can be applied to dynamic C++ compiler (for quick compilation) and for integrated development environment (because dynamic analyzer can be used for smart highlighting).
    Downloads: 0 This Week
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