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Doro is a text based roleplaying game engine, written in Ruby. It is designed to be modular and flexible replacement for traditional 'hardcoded' engines like Diku. Main website at http://www.foo.me.uk/doro/
Vingie, which stands for 'Vingie is not Game, is Engine', is an open source (GPLv3) MMORPG engine (server-side implementation only) and MMORPG client-server protocol implementation.
Dungeon crawling adventure engine written in lua. Written for Zen X-Fi2 and Love2D. Designed modularly for simple extending. Portraits by Antifarea (antifarea.deviantart.com),
Sprites by Redshrike (opengameart.org/users/redshrike).
Repository has been migrated to bitbucket.
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Idno is a simple NCurses-Based RPGengine/game. Still in planning. It will use a Plug-In architecture to allow different games to be played and new rules added to the engine. If you have any queries, suggestions or anything else, just post in the forums.
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Eye Swindle is a java port of the Infinity RPGengine. Project will focus on flexibility and user tools, rather than providing a faithful implemention for the original Infinity titles.
"Marxism online" is the worlds first political mmorpg which combines brillant polictical management with never before seen gameplay elements.
Strive for peace and freedom or desolation and destruction... Its your choice!
Isometric engine based on old python tkclient from worldforge.org. The goals are to separate libs of code, port it to pygame, .and make it up to date for worldforge. The reason is lack of light free isometric engines for easy games development
This is a vehicle simulation written in C++, using the Ogre3D graphics engine. The idea of the project was to provide a learning opportunity as an introduction of 3D programming and C++.
SupeRPG is a basic engine 3d for RPGs. It uses: Ogre 3d as render, Ageia physics as physics system and openAL as audio system. It has a multilingual system, hourly system and it is totally customizable via plugins.
It's a browser based space mmorpg game called Pulsar Online. It was launched in mid 2011. Game is playable, functional, although it lacks some planned and required features like port raiding, better UI, more RPG and so on. All PHP developers are welcome to develop new functions and fix old bugs.
Project Elemental Shattering (ES) is a role-playing game that has been in the design phase for many years. Its first incarnation is this MUD engine. A successful MUD project will lead to the inevitable graphical MMORPG!
OpenWar is going to be a new open source 3D RTS (Real Time Strategy) Engine for the PC. Our goal is to create a strong, but flexible foundation that allows people to make their own RTS games with relative ease.