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A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
The NightLabs PDF Viewer is an Eclipse plug-in for viewing PDF files in Eclipse-RCP-based applications. It contains Eclipse UI components (like a 'Composite' or an 'Editor') for the easy integration into your own program and a stand-alone viewer app.
DoubleType is a type designer (font editor) that builds TrueType font files. Thanks to Java, it runs on Windows, Linux, & Mac. Glyphs are stored in XML based file to aid teamwork. Efficient glyph design by combining existing glyphs and modules.
MathWorx is a JavaScript library of mathematical objects, also including 2D plotting functionality and will eventually have 3D object compatibility. A GUI editor will be made based on these libraries to ease the development of interactive math pages.
JDraftPDF is a tablet based PDF annotator and editor. The software allows annotations to be made directly to a PDF file using a tablet and pen. The main application is for annotating document drafts without the need for printing.
ColorCoder is a plugin for the Code::Blocks IDE. It aims to be an extended and configurable color picker, that lets you to insert the formatted color string to the current opened file in the editor.
Comic book editor is easy to use software to create comics.You can make vector drawings, place them in boxes, put the boxes on pages and add some text balloons. For windows users, there is an easy installer, but the program runs also on mac and linux.
µSprite is a vector graphicseditor for ActionScript 3 and haXe written in AS3. It generates AS3/haXe while it is being drawn and parses saved scripts so drawing can continue anytime. It implements multiple layers, masks, tween and path based animation.
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A GTK-server based GUI for Bigloo Scheme; a Windows distribution for both Bigloo, and GTK2. Tutorials on how to call GTK2 procedures from Scheme. A simple GUI for OCaml. It offers two kinds of widgets, to wit, buttons and an Emacs like mini-editor.
A photo editor and image processing software that provides real professional photo lab effects like smoothing and color filters, adaptive photo enhancement (adaptive sharpness and contrast). Based on C++ using wxWidget makes available for various OS (Lin
Composer is a graphical authoring tool to create hypermedia documents to interactive digital TV (iDTV) in NCL (Nested Context Language - www.ncl.org.br).
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NOTE: A completely new version of NCL Composer is under development. For more details and recent information about this project refer to http://composer.telemidia.puc-rio.br
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MandalaJar is an editor for mandalas - concentric rotation-symmetric figures containing various graphical patterns intended for being printed and filled out using crayons.
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
Trackballs is a game for linux in which you steer a marble ball through tracks of varying difficulty. The game is loosely based on Marable Madness and features 3D graphics, an integerated level editor and highquality soundeffects and background music.
Java Open Particle system is a Java based particle system simulation library. Is has a GUI, done in SWING to build your own particle systems and save/load them. The file format is a simple zip file with a XML file inside. It has a Swing Editor too. The p
QTed (Questions and Tests editor) is a web-based editor that allows to create items and tests in agreement with standard IMS - QTI v2.1. and to maintain a personal repository (of items and tests) for each user.
OVAT (Open Visual Arts Tool) is a very powerful image editor. It's interface is easy to use and highly configurable. You can use OVAT to edit photos, take screenshots, create texture for games, or anything you can imagine.
OSGEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
The intention of this project is to build a graphical editor for Laszlo, with a palette you will be able to drag and drop objects in a canvas. The user will be able to move from graphical to textual edtiton freely.
Tool kit to use with RenderMan(R) compatible renderers. Include Blender->RIB exporter, shader editor, procedural geometry generators and other useful tools.
Tile-based RPG map editor, focused on easy to use interface and quick map-making. Supports multiple tilesets, transparency, can export the map to common image formats and more.