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The statemachine descriptifon language (SMDL) defines a computer
language for describing state machines based on statemachine concepts in the Unified Modeling Language (UML).
The SMDL system converts SMDL scripts into executable Java code.
(To pronounce, just say the letter: AAY WHY QUEUE.)
A collection of high-level models and utility code applicable to interactive applications.
e.g. Fixed/variable timestep timing, statemachine, etc.
VM-SSM uses Structured State Machines (SSM's) to implement a VM for asynchronous, event-driven solutions. It formalizes Hierarchical State Machines, provides parametrized states and events, compound and concurrent states with join and race capability.
Waters - the Waikato Analysis Tool for Events in Reactive Systems.
This software will enable users to create finite-statemachine models in a graphical user interface, to simulate their execution, and to apply model checking algorithms to them.
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A collection of open source software and documents on machine perception and machine learning. Includes a state of the art face detector (MPISearch), video labeling tools (Score), and tutorials (Kolmogorov Tutorials).
...It provides many useful classes like io devices, ElGamal/AES enabled sockets, dynamic loadable C++ objects, simple to use and fully copyable thread objects, typelists, a superior statemachine and much more.
NunniFSMGen generates a FSM (Finite StateMachine) in Java, C or C++ starting from a transition table. NunniFSMGen cleanly separates logic from implementation by using a modified version of the state pattern, easing the development process!
The Distributed Finite StateMachine Project (dFSM Project) aims to develop a platform that allows to develop an application composed of some distributed modules, were every module is designed with the finite statemachine (FSM) paradigm. The platform als
This is java StateMachine Framework for all OS platforms. The framework is for modeling any event processing system as a statemachine. This aims to separate the state transition and event handling logic from the business logic and let developers conce
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This is a generalized version of the famous Langton Ant, which is a FSM (Finite StateMachine) with two states. This little program give you the change to describe a FSM with up to eigth states.
The FSMC (Finite StateMachine Compiler) is a compiler which is able to translate a state oriented description to procedure oriented description which is a standard program (such as a C program). See <a href=\"http://www.hszk.bme.hu/~nm127/fsmc/\">http:/
Provides a portable C++ API and implementation of WS-Reliability.
Provides C++ message element classes and implements SOAP messaging using EasySoap. Uses Boost, expat, and optionally gSoap.
Soon: Finite statemachine protocol implementation.
It's new technology for Development Personal Creation/Customization Services ,
based on XML standard and DAFSM (Finite StateMachine Theory) , using multiple call control protocols.
Chiron is a backend framework to generate applications. It generates persistent code from xmi files, based on prevayler.
The generated code can use a simple but powerfull collection search framework and a finite statemachine based controller.
Omega is a light-weight framework for the implementation of hierarchical state machines in Java. The core consists of 2 classes and 3 interfaces, making it simple to implement reliable and deterministic behavior. Small 7K jar for constrained environments
Meta Menu provides a generalized state-machine approach to making menu-based systems. A given application need only provide a set of states in the form of perl packaged objects and Meta Menu will provide all necessary I/O services, state transitions, et
A language in which to specify Finite State Machines. These machines are then implemented in different languages, and even in different models within those languages, through code generated by fsmlang. Also, a tabular depection of the machine is genera
The JRRE project is a Java runtime environment implementation based on Sun's Java 2 Virtual Machine specification. The system is currently under development at Appalachian State University by undergraduates Christopher Ellsworth and Clarence Alston.
This library is an implementation of an extensible dynamic configurable finite statemachine (FSM). The configuration of the statemachine is not compiled, but loaded at the runtime from a file or created by application.
Our goal was to develop a very simple programming language for expressing state machines. You can express the logic of a fairly complex, real life statemachine in a single page of text that is easy to understand. Creates Java (C++ may be next).
JStateMachine is designed to control user interfaces (Swing and Servlet/JSP) by treating the UI as a well-defined finite statemachine. It is MVC-like and supports access control, exception handling, I18N and rapid prototyping.
Signal Processing and Classification Environment in Python using YAML
pySPACE is a modular software for processing of large data streams that has been specifically designed to enable distributed execution and empirical evaluation of signal processing chains. Various signal processing algorithms (so called nodes) are available within the software, from finite impulse response filters over data-dependent spatial filters (e.g. CSP, xDAWN) to established classifiers (e.g. SVM, LDA). pySPACE incorporates the concept of node and node chains of the MDP framework. Due...
This is an open source statemachine template for C++. Initially FSM support will be given. The purpose is to facilitate developers to create statemachine based C++ applications easily.