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Simple Application which allows various calculations to be done on Powerball (lotto) drawing data. Capable of generating probable sets of #'s using a combination of several algorithms and variables. Auto updates recent drawings from over the internet.
A-Life game, players can create and release MAAGs (Mobile Autonomous AGents) into the world using a variety of programing languages. Also multiplayer rpg, where players can enter the world and interact with the differents MAAGs.
This is not a MMORPG but insted a game designed for a small number of players in a dungeon setting. Emphasis is on game design and balance. The game's interface is graphical and uses 2d isometric tiles. The project is being created using Java 1.4
This is a re-implementation of the old X-windows game Xtank. It will be written in Java, using Java2D. It is targeted to an accelerated platform, but won't require one. Java 1.5/5.0 is required.
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This tool has two parts : a collection manager and an online duel virtual battleground for the card game "Magic : The Gathering", written in Java (Java 5, JFreeChart and XStream are needed). You can import cards using the official online card database.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Galactic conquest game, based on futuristic warfare. Players build economic empires using their militaries, while attacking the empires of others. Features include stat tracker, free play, and 3 month long rounds.
Written in 100% pure Java NIO is used to provide Non-Blocking connections. Persistence can be handled using a Database or xml files. It features html and ansi colour, city politics, siege weapons, destructible rooms and dynamically created areas.
An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
MobileMath is a software written by using J2ME technolology. It turns mobile into calculator supporting many operations such as : evaluate expression, plotting, differentiate & integrate expression... It can run on any mobiles supporting Java.
A tetris-like game written in Javausing JOGL. It is designed to be flexible, and will include singleplayer, multiplayer (one pc) and network games, and possibly also AI controlled opponents/teammates.
HexaChess is a chessgame on a hexagonal field and can be played by 2 or 3 players. The current version only allows 2 players.
It's written in Java using Code of JChessboard. HexaChess can connect to another HexaChess via a direct TCP/IP connection.
Java Application that implements a post-apocalypse Rogue style game with various options for the graphical interface, from the traditional ASCII graphics to more iconic graphics. Built usingnetBeans in Windows.
Turn-based MMORPG written in Erlang (server side) and Java (client side) using the XMPP protocol for communication. Sanctuaire's goal is to maximise the game experience with tactical/strategical/economical/political and social actions and interactions.
An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
A full Action-RPG using this library is going to be released... Stay tuned...
TCPteach is a special kind of vocabulary trainer software. It works like a multiplayer-game, which means you can play & learn with or against other people over internet/network (even using your mobilephone). There are several additional software parts, w
PC-Rower is a piece of software that allows the connection of a Concept II rowing machine to a PC to provide real-time and post workout analysis of performance. It is written using Java to ensure cross-platform compatibility.
Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
Tourist Camping Tycoon is an isometric camping management simulation game.
You must create your camping and manage the tourists business creating places, shops, entertainment and much more. TCT is created using jIsoEngine
A Contract Bridge JAVA Based Hand Generator. Designed to aid with bidding theory and development. Hands and can be created using points, distribution and fixed cards restrictions.
This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
Note: this p
d&d 3.5e roleplaying assistant using java servlet (spring/velocity) UI, javascript (rhino) scripting, and a relational db backend for storage (hibernate/hypersonic sql)
Multilingual Crosswords - it finds solutions for grid puzzles by using words dictionary. It can support any language - currently polish and english dictionary. Rich client for editing/viewing is foreseen.
J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy gamesusing the J2ME platform.