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Fireball 12 is an arcade game project. You control a ship and simply defeat the oncoming enemies with several different weapons. It is intended to be flexible with highly configurable enemies, projectiles and weapons. Very early on in development.
Oil Worker is an addictive and challenging arcade puzzle game developed in PyGame. You've been contracted by an oil company and your goal is to build a long pipe to carry the oil from the oil well to the refinery
QEMU-Puppy is an OS and a set of applications on a USB memory stick. This OS can be booted natively, or on top of an other, already installed, OS. Just borrow a PC, boot your own environment and return the PC unaffected.
No installation, no garbage...
Randomly loads a new random MAME ROM for a specific amount of time (which you specify). Perfect for arcade cabinets when you want to randomize your game selection (have your games run a new random game for each different day).
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A PHP based system that allows for easy management of a website for flash games. The current version's main focus is portability as it does not use a database. This is a perfect option for a flash artist's portfolio website. This could also display fla
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Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
Stick Alien is an old style arcade Game featuring "Stick" style of drawing! Earn points by being safe from the space ship and the running aliens! It uses the Allegro lib for graphics and sound.
Resu-engine is a 3D game engine project which purpose is to provide easy way for creating new games, and game project of 3D arcade race video game, like "Rock'n'Roll racing".
Trilobots is an arcade-style shooter that evolves the abilities and programming of the enemies using a genetic algorithm. The end goal is to make the evolution transparent, allowing users to learn how genetic algorithms work while having fun.
A sick and addictive arcade game. You control a hand holding some very heavy ball on a rope (physics simulation included), and there are a lot of enemies trying to eat your hand. You won't let them! Crush'em all with the ball!
Kraptor is a classic shoot 'em up scroller game, where you must fight against tons of bad dudes. This is a full game with massive destruction, powerful weapons, and high speed action in varied levels.
Works for Linux, DOS, Windows, QNX, Mac Os, etc..
The Game With No Name is a cross-platform game written in C++ with SDL. Players race through different mazes while battling each other at the same time, combining features of a puzzle game, an arcade game, and a racing game.
Schijf is a clone of the 1989 arcade game Pang by Mitchell Corp. It has harpoons, stairs, platforms and, of course, bouncing balls. Some unique features will be added too.
SMFArcade is a modification for simple machines forum (SMF). It adds Arcade function, that allows hosting of games on your forum, and of course most games supports highscoring (if there's permission from author to modify game)
Pang Zero is a reimplementation and extension of an old arcade game, Super Pang. The intention is to make it cross-platform (at least, as cross-platform as SDL and Perl are), multiplayer (up to 6-8 players), fast and fun.
SuperSpaceRace is a humoristic racing game, taking place in space. Take control of one of the many different types of ships, and try to outrun your opponents in this fast-paced, low-violence action arcade adventure.
Epsilon Fighter is a 2-D "vintage-style" top-down arcade game for all platforms. The game sets you as the leader of a fighter squadron in space, blasting your way through five levels of futuristic, space dog-fighting action.
Space Ballistics is arcade game like Amiga's Gravity Wars. You need set angle and torpedo power to hit enemy, but gravitation from some planet make trajectory not easy.
A Java port of "powermanga", which is an arcade 2D shoot-em-up game with 42 levels, 14 guardians and more than 200 sprites. It runs in 320x200 or 640x400 pixels. It runs on J2SE and some J2ME (MIDP 2.0/CLDP 1.1) enabled systems, SWT is also supported.