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An Eclipse plug-in and KDE application to visually and interactively explore arbitrary graphs (collections of nodes and edges) specified in the Graph eXchange Language (GXL).
This application is designed to solve problems of transshipment. This
problem of the graph theory consists in finding a negative stream on the
arcs which minimizes the total cost of the transport in a network
R(V,E,b,c) where :
- V = vertex
- E
The XmGraph and XmArc widgets : The XmGraph widget provides the application developer with
the ability to display any group of widgets as a graph,
with each widget representing a node. The graph can be
disconnected, as well as con
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Open Graph Library is an Open Source implementation of a directed, acyclic graph. This library is written in C, but bindings to Java and Python are supported.
SpiderGraph will provide a fully working interactive history graph extension for Mozilla web browser. It will use the existing graphing
tool, and will improve its graph layout capabilities by using domain specific information about web pages.
SpiderGra
Cflow2vcg convert the result of the cflow utility in a VCG format. It offers the ability to view graphically the call-graph of sources, and import it in documentation.
Designed for non-expert scientists considering to use VR, Aura presents an easy-to-understand C++ API that extends basic available low-level graphics facilities like OpenGL or Direct3D with scene graph management paradigms and a VR programming framework.
The Virtual Environment Software Sandbox (VESS) is a suite of libraries for developing virtual reality applications in a portable manner with classes for many tracking devices, a simplified "scene graph", a set of "motion models" and audio support.
Please note that all support has been moved to GitHub at https://github.com/ucfistirl/vess.
CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms.
Scenes which are in 3DS-format can be imported.
Other modifications include gameprogramming-algorithms.
A server/client suite that enables a client device to send data through a network, where it will be eventually plotted by the server. It will plot to an X/Y type graph which will autoscale. The server will allow multiple clients to connect and send data
IfaceMon displays the activity of your network interfaces (eth0, eth1, etc) in an easy way. Curses based, IfaceMon will show you the activity as a bar graph.
GG+ is an object-oriented extension to Open Scene Graph providing graphical user interfaces (GUI). GG+ uses the facilities provided by Open Scene Graph to manage and display the graphical user interface in OpenGL
QFDL is module for Qt 2.x (and higher) witch implemets Force Directed Layout (method for displaying graphs in user-friendly 2D graphics).
The construction of the graph in runtime is fully animated (nice to watch).
Solid is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. Solid is designed to be used in interactive 3D graphics applications using a VRML-like scene graph.
gisdnload is an ISDN load meter for Linux running as a Gnome applet. It displays like xisdnload the load of your ISDN lines. The display supports autoranging and changes its background color depending on whether you are online or offline. The graph itself
The Graph Implementation and Representation Libraries, or GIRLs, aim to be all-purpose libraries for solving graph theory problems. ie, shortest paths, matching, cycles, connectedness, creating 'random' graphs, etc...