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Legend of the Bone Sword is oldschool, it is 2D, and it is action packed. Think of and old arcade game, right down to the quarters. So come, insert coin and help us slay this dragon!
Game Factory is an open-source cooperative effort to produce the best possible classic arcade game. The people involved are all computer science students attending a course for interactive and multimedia intensive applications.
Ever wanted to build your own arcade cabinet, but couldn't find the resources you need online? Or, are you just interested a really cool "case mod"? Then this is for you! Here, you'll find the info you need to build your own arcade cabinet.
This is an arcade style game based on the classical Asteroids. Two things differ from the original: energy control and multiplayer mode. Its 100% pure Java, proving that the language is becoming more suitable for game developing.
Breakanoid is a remake of that classic arcade game Breakout but this time with a twist - multiplayer - now you can play your friends over the internet or a LAN to make the game even more interesting
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Cave cavum is an arcade game written in C++ using the SDL library. Just the space bar is needed to play, it\\\\\\\'s quite simple, but sometimes addictive. Tested only under GNU/Linux (but the code is not very OS-dependant).
PANG - Protocol for Arcade Network Gaming
Provides multiplayer arcade games with frame synchronization and packet reliability. The PANG protocol is UDP-based, written in the C language, and developed for Linux, Unix, and Solaris systems.
Spacewar is an arcade game in wich two players have to destroy each-others space ship by hitting them with their lasers. It is written in SDL and currently runs on both the Windows and Linux operating system, but it should compile on more platforms.
BuddhaSoft is a team of people working on making C++ games for people using the Linux, Windows, and Mac operating systems. Written using SDL to achive maximum flexiblity, we hope these arcade clones will promote open source and cross-platform programming.
Stone's Throw is a 2D accurate physics clone of the arcade classic Arkanoid written in pure Java. It has support for a global high score list and a central store of level data.
The Kana Project consists of Kana Warrior and Kana Card, two software programs to help beginning Japanese students learn hiragana and katakana. Kana Warrior is an arcade-style game, and Kana Card is a flashcard-style game.
A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
This project is about one thing. Fascination of old arcade space shootemup games. I have seen one or two really good ones. But what about buying a faster ship for the credits you earn or maybe a new set of weapons ?
This is a mindbending arcade game where you turn little triangles in a triangular field until the wires imprinted on them match each other and everything goes boom. A little like tetris.
Sopwith 3 is a semi-official sequel to/remake of the two original versions of the classic arcade game Sopwith made by David L. Clark as an employee of BMB Compuscience. New features include working multiplayer.
XTux is an overhead scrolling arcade game for X11 featuring everyone's favorite opensource characters (such as Tux or the BSD daemon) doing battle with evil Microsoft characters.