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The idea is to enhance and develop the national border crossing process by the integration of automated vehicle recognition while crossing country borders.
i'm going to use Automatic number plate recognition (ANPR): a system that recognizes the numbers of the vehicle plates by using OCR (optical character recognition) technology and Infrared cameras.
This is going to be achieved by taking the license plate image from the camera and processing it using the software I’m going to develop together with an open source OCR system. ...
A robotic DIY styrofoam cutter consisting of one rotational and two translational axes. It cuts a variety of shapes out of styrofoam-like materials using a hot wire. This project documents the necessary hardware and software parts.
Don't miss the follow-up project at http://raumschaum.org
Its goal is to further develop hardware and software into an user friendly application.
MILE is a user-friendly MIPS simulator. It offers users a GUI in which they can develop and run programs written in MIPS assembly language. It is intended to be used as an instructional tool.
MILE is still in early development. It lucks certain features and functionality. Please be patient until the beta version is released.
hiCUDA is a directive-based abstraction that simplifies CUDA programming. This project aims to develop a source-to-source compiler, based on Open64, that translates a sequential program with hiCUDA directives into an equivalent CUDA program.
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GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms.
With the integrated all-in-one tool for game resources it's possible to develop games in a short time.
And it's open source! (license coming soon)
Status: planning phase
Multimodal Collaboration Framework (MCOF) project aims to develop new collaboration framework for multimodal interactions to reduce the "digital divide".
In this projects we are trying to develop a software that translates ordinary C programs into CUDA programs to get better performance by optimizing the parallel calculation parts.
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Interactive Squid or iSQUID is also an earnest attempt to develop an effective user interface for the complete functionality of a SQUID, which is both a web proxy server and a caching software.
The 'TIGCC for Linux' project aims to develop a C compiler for TI Graphing Calculators based on a M68000 processor. The target can be a TI89/89Ti/TI92+/V200 calculator. A such compiler already exists under Windows but this one is for Linux users.
A JNI wrapper for pjsip. You can use this wrapper to develop Java applications using the pjsip library. At the moment only the pjsua API is implemented. If you would like to obtain a commercial license, or need customisations, please contact us.
The aim of our project is to develop a simulation system to calculate the measurement uncertainty corresponding to the 'Guide To The Expression Of Uncertainty In Measurement' (GUM).
I created this game, just for fun and to develop some skills. I's written in C and uses the XLib library. You could use the source code to learn from it! it is a simple snake race game
Implementation of algorithm from paper 'Numerical Approximation of Option Premia in Displaced-Lognormal Heston Models' by A Dickinson. For code: click link under 'Develop' & checkout via svn or click link under Browse Code->SVN & download tarball
This project was develop for the purpose of record and calculate the falling velocity of a piece of iron in order to calculate the density of a mining solution. It was developed with a microchip microcontroller and Visual C++ 6.0.
The intend of this project is to develop a simple but powerfull Intrusion Dectection System (IDS) by inspecting messages from Log files, Network packets, or from other sources. It uses Perl Regular Expressions to check for any bad messages.
Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.