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Squid Fighter is inspired by the old arcade game Joust, as well as Asteroids, but with squids instead of birds or spaceships. The view and control of the game will be similar to Asteroids, with combat derived from Joust.
A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
Our goal is to produce a framework of C++ classes that can be used to make a turn-based war/strategy game at the operational level. Coinciding with the framework development is the making of the first mod about World War II combat on the Eastern Front.
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Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content
FreeRaider is/will be the free version of Raider Wars, a massive multiplayer online space combat game. Most likly it will evolve to something bigger since we are incorporating new ideas. Let us know if you have a nifty idea. (Currently in Limbo)
A multi-player, online, turn-based starship combat simulation game.
StarFleet Battles is a teriffic pen-and-paper game that lets you command a starship from the StarTrek(tm) universe. It seemed like the perfect next step would be to create a computerize
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Project Zeto is a space combat simulator in the style of Wing Commander. It aims to have total freedom, with the abliltiy to fly anywhere in a huge universe.
It is being written in C++ using OpenGL. It will be codeveloped for Windows and Unix Platforms
GSpace is a server/client multiuser space combat game developed in C++. While still in initial planning stages the game will be playable across a variety of different platforms, including Windows and Linux.
TitanGS Itself is not a game, but a combat calculator. The game consists of printable game pieces. In the future it will all be on computer. The pieces come bundled here on sourceforge. TitanGS is not yet "Fun", but it is getting there.
Mojavi is an MVC (Model-View-Controller) framework for PHP. The main goal is to combat the numerous issues associated with web application development, by providing an easy-to-use, yet powerful set of extendable framework classes.
GMGen is a java role-playing aid for D&D Game Masters. It works in conjuction with the existing PCGen tool to track, generate and reward characters within combat. GMGen had been moved to be included in the PCGen project. THis project now only has suppo
This program will attempt to assist a game master in managing his or her campaign world. From managing NPCs as you play, to combat management and automatic treasure rolls, this program is intended to save the GM time.
This is a reworking and sequel to the SSI RPG strategy classic, Sword of Aragon, featuring highly customizable unit types, autogenerated combat histories, and most importanly, a strong storyline. Recapture the ancient kingdom of Aragon!
...Maps with 2d Tiles;
Editor to draw tile maps;
Adding RPG features;
Adding spells (such Time Stop etc);
Jython support to add items and NPC(easy script);
New exciting combat system!
UTRON brings the world envisioned in the Disney film Tron into the new millenium by using Unreal's interactive gaming engine. The goal of UTRON is to bring the excitement of both the gladiator based combat, and vehicular action of the movie Tron to UT
...It is pretty eligble, considering it is wrtten by a kid. It has rooms, monsters, and objects. Lots of commands are already made for both playing and administrating. There is combat with both spells and fighting.
Coronasphere is an open-source multiplayer 3D space combat simulation game with strategic elements, running both under Win32 and Linux.
Major 3D features include hardware-accelerated multitexturing, particle effects, bump maps and t&l.