Showing 250 open source projects for "texture"

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  • 1
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 0 This Week
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  • 2
    Hyperview3d allows the visualization of hyperbolic geometry models. Specifically the Klein , Poincare , Weierstrass and Gans model. It allows switching between one model to the other and user defined texture mapping onto the 3D model.
    Downloads: 0 This Week
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  • 3
    A 3d mesh unwrapping tool, useful for generating undistorted uv texture coordinates for complex shapes. Also can be used with a plugin to gimp to use gimp tools applied through the 3d view to modify the associated 2d image.
    Downloads: 0 This Week
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  • 4
    The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
    Downloads: 0 This Week
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  • 5
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 0 This Week
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  • 6
    vvis is a volume rendering program providing several display algorithms like the texture method, shear-warp, and raycasting.
    Downloads: 0 This Week
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  • 7
    "Shoot shoot" is a shoot 'em up game, provided by a level-editor and player.You can create your own level inserting enemies,texture and landscapes.
    Downloads: 0 This Week
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  • 8
    JTexSynth is a texture (2D image) synthesis program written in Java. It synthesizes large textures from small sample texture images. Synthesis algorithms can be added as plugins.
    Downloads: 0 This Week
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  • 9
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
    Downloads: 6 This Week
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  • 10
    Tartan is an OpenGL texture manager library written in C/C++. It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
    Downloads: 0 This Week
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  • 11
    ASEtoT3D is an application that converts (most) 3DS Max ASE (Ascii Scene Export) files into Unreal T3D brushes, and importantly, correctly preserves the texture coordinates so that the brush does not need to be re-textured.
    Downloads: 0 This Week
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  • 12
    Gtexinator is a Linux texture synthesis program written in C with a GTK+ user interface. Gtexinator allows you to create nonrepeating textures, expand the borders of photographs, and fill gaps in images. Gtexinator uses ImageMagick for image file support.
    Downloads: 0 This Week
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  • 13
    Utility for packing and rendering fonts to texture for use in OpenGL. Also includes a library to load and use the fonts in your game/app.
    Downloads: 0 This Week
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  • 14
    Computer Musicians\' World is a music creator, modeller and manipulator program. With texture analysis you can represent the structure of music. A score editor, wave editor and a tracker also included as other types of music models.
    Downloads: 0 This Week
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  • 15
    SoundWeave is a sound generator that produces an endless changing sound texture. Starting from a set of given samples it adds sounds randomly to a loop. By manipulating this loop the sound is always changing.
    Downloads: 1 This Week
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  • 16
    Gaia Online - A Brazillian Rpg Online Game. With Level editor, animation editor, server/cliente, texture generator, etc..
    Downloads: 0 This Week
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  • 17
    Octree-based texture mapping for 3D models as described in the SIGGRAPH 2002 paper "Painting and Rendering On Unparameterized Models" from Thrown Clear Productions (www.thrownclear.com).
    Downloads: 0 This Week
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  • 18
    3d engine based on OpenGL/OpenAL/GLUT/ImageLib/ColDet. Use MS3D file format and can read all texture file format including avi animated textures. support lightmap, real time shadows, transparency, ... sound modelling done using milkshape and \"cube as s
    Downloads: 0 This Week
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  • 19
    Crazy Texture Generator is a texture creating program that allows the simple generation of textures by applying actions to the texture.
    Downloads: 0 This Week
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  • 20
    BTFShop allows for interactive editing and modeling of bidirectional texture functions. It is the system described in the SIGGRAPH 2007 paper "Interactive Editing and Modeling of Bidirectional Texture Functions"
    Downloads: 0 This Week
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  • 21
    Pexil, or pixels "ex nihil", is a minimalistic C library for graph-based procedural texture synthesis. Emphasis is on code size, speed, and portability.
    Downloads: 0 This Week
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  • 22
    ...This game based on "Shootiah Engine"(fork of "Battle Scene Engine") - cross-platform game engine. Sorry, for no downloads. We have some troubles with content copyrights. You are 3D ot Texture atrist? Join us!
    Downloads: 0 This Week
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  • 23
    MAGIC (Multipurpose Apparatus of Gizmos, Inventions, and Contraptions) will be a toolset that provides an object-oriented plugin-based approach to.. lots of things. Initial focus is on render-to-texture visual effects, but the core is extremely flexible.
    Downloads: 0 This Week
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  • 24
    A model specification, scenegraph and importers for jWMdl, a hybrid model format with many useful features, such as Forward Kinematic animations, animation targeting, animation, texture, and mesh instancing, and a volatile data hierarchy.
    Downloads: 0 This Week
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  • 25

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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